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node_perf.cc
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node_perf.cc
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#include "node_internals.h"
#include "node_perf.h"
#include <vector>
namespace node {
namespace performance {
using v8::Array;
using v8::ArrayBuffer;
using v8::Context;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Name;
using v8::Object;
using v8::ObjectTemplate;
using v8::PropertyCallbackInfo;
using v8::String;
using v8::Value;
const uint64_t timeOrigin = PERFORMANCE_NOW();
uint64_t performance_node_start;
uint64_t performance_v8_start;
uint64_t performance_last_gc_start_mark_ = 0;
v8::GCType performance_last_gc_type_ = v8::GCType::kGCTypeAll;
void PerformanceEntry::New(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Isolate* isolate = env->isolate();
Utf8Value name(isolate, args[0]);
Utf8Value type(isolate, args[1]);
uint64_t now = PERFORMANCE_NOW();
new PerformanceEntry(env, args.This(), *name, *type, now, now);
}
void PerformanceEntry::NotifyObservers(Environment* env,
PerformanceEntry* entry) {
uint32_t* observers = env->performance_state()->observers;
PerformanceEntryType type = ToPerformanceEntryTypeEnum(entry->type().c_str());
if (observers == nullptr ||
type == NODE_PERFORMANCE_ENTRY_TYPE_INVALID ||
!observers[type]) {
return;
}
Local<Context> context = env->context();
Isolate* isolate = env->isolate();
Local<Value> argv = entry->object();
env->performance_entry_callback()->Call(context,
v8::Undefined(isolate),
1, &argv).ToLocalChecked();
}
void Mark(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Context> context = env->context();
Isolate* isolate = env->isolate();
Utf8Value name(isolate, args[0]);
uint64_t now = PERFORMANCE_NOW();
auto marks = env->performance_marks();
(*marks)[*name] = now;
// TODO(jasnell): Once Tracing API is fully implemented, this should
// record a trace event also.
Local<Function> fn = env->performance_entry_template();
Local<Object> obj = fn->NewInstance(context).ToLocalChecked();
new PerformanceEntry(env, obj, *name, "mark", now, now);
args.GetReturnValue().Set(obj);
}
inline uint64_t GetPerformanceMark(Environment* env, std::string name) {
auto marks = env->performance_marks();
auto res = marks->find(name);
return res != marks->end() ? res->second : 0;
}
void Measure(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Context> context = env->context();
Isolate* isolate = env->isolate();
Utf8Value name(isolate, args[0]);
Utf8Value startMark(isolate, args[1]);
Utf8Value endMark(isolate, args[2]);
double* milestones = env->performance_state()->milestones;
uint64_t startTimestamp = timeOrigin;
uint64_t start = GetPerformanceMark(env, *startMark);
if (start != 0) {
startTimestamp = start;
} else {
PerformanceMilestone milestone = ToPerformanceMilestoneEnum(*startMark);
if (milestone != NODE_PERFORMANCE_MILESTONE_INVALID)
startTimestamp = milestones[milestone];
}
uint64_t endTimestamp = GetPerformanceMark(env, *endMark);
if (endTimestamp == 0) {
PerformanceMilestone milestone = ToPerformanceMilestoneEnum(*endMark);
if (milestone != NODE_PERFORMANCE_MILESTONE_INVALID)
endTimestamp = milestones[milestone];
}
if (endTimestamp < startTimestamp)
endTimestamp = startTimestamp;
// TODO(jasnell): Once Tracing API is fully implemented, this should
// record a trace event also.
Local<Function> fn = env->performance_entry_template();
Local<Object> obj = fn->NewInstance(context).ToLocalChecked();
new PerformanceEntry(env, obj, *name, "measure",
startTimestamp, endTimestamp);
args.GetReturnValue().Set(obj);
}
void GetPerformanceEntryName(const Local<String> prop,
const PropertyCallbackInfo<Value>& info) {
Isolate* isolate = info.GetIsolate();
PerformanceEntry* entry;
ASSIGN_OR_RETURN_UNWRAP(&entry, info.Holder());
info.GetReturnValue().Set(
String::NewFromUtf8(isolate, entry->name().c_str(), String::kNormalString));
}
void GetPerformanceEntryType(const Local<String> prop,
const PropertyCallbackInfo<Value>& info) {
Isolate* isolate = info.GetIsolate();
PerformanceEntry* entry;
ASSIGN_OR_RETURN_UNWRAP(&entry, info.Holder());
info.GetReturnValue().Set(
String::NewFromUtf8(isolate, entry->type().c_str(), String::kNormalString));
}
void GetPerformanceEntryStartTime(const Local<String> prop,
const PropertyCallbackInfo<Value>& info) {
PerformanceEntry* entry;
ASSIGN_OR_RETURN_UNWRAP(&entry, info.Holder());
info.GetReturnValue().Set(entry->startTime());
}
void GetPerformanceEntryDuration(const Local<String> prop,
const PropertyCallbackInfo<Value>& info) {
PerformanceEntry* entry;
ASSIGN_OR_RETURN_UNWRAP(&entry, info.Holder());
info.GetReturnValue().Set(entry->duration());
}
void MarkMilestone(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Context> context = env->context();
double* milestones = env->performance_state()->milestones;
PerformanceMilestone milestone =
static_cast<PerformanceMilestone>(
args[0]->Int32Value(context).ToChecked());
if (milestone != NODE_PERFORMANCE_MILESTONE_INVALID) {
milestones[milestone] = PERFORMANCE_NOW();
}
}
void SetupPerformanceObservers(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(args[0]->IsFunction());
env->set_performance_entry_callback(args[0].As<Function>());
}
void PerformanceGCCallback(uv_async_t* handle) {
PerformanceEntry::Data* data =
static_cast<PerformanceEntry::Data*>(handle->data);
Environment* env = data->env();
Isolate* isolate = env->isolate();
HandleScope scope(isolate);
Local<Context> context = env->context();
Context::Scope context_scope(context);
Local<Function> fn;
Local<Object> obj;
PerformanceGCKind kind = static_cast<PerformanceGCKind>(data->data());
uint32_t* observers = env->performance_state()->observers;
if (!observers[NODE_PERFORMANCE_ENTRY_TYPE_GC]) {
goto cleanup;
}
fn = env->performance_entry_template();
obj = fn->NewInstance(context).ToLocalChecked();
obj->Set(context,
FIXED_ONE_BYTE_STRING(isolate, "kind"),
Integer::New(isolate, kind)).FromJust();
new PerformanceEntry(env, obj, data);
cleanup:
delete data;
auto closeCB = [](uv_handle_t* handle) { delete handle; };
uv_close(reinterpret_cast<uv_handle_t*>(handle), closeCB);
}
void MarkGarbageCollectionStart(Isolate* isolate,
v8::GCType type,
v8::GCCallbackFlags flags) {
performance_last_gc_start_mark_ = PERFORMANCE_NOW();
performance_last_gc_type_ = type;
}
void MarkGarbageCollectionEnd(Isolate* isolate,
v8::GCType type,
v8::GCCallbackFlags flags,
void* data) {
Environment* env = static_cast<Environment*>(data);
uv_async_t *async = new uv_async_t;
async->data =
new PerformanceEntry::Data(env, "gc", "gc",
performance_last_gc_start_mark_,
PERFORMANCE_NOW(), type);
uv_async_init(env->event_loop(), async, PerformanceGCCallback);
uv_async_send(async);
}
inline void SetupGarbageCollectionTracking(Environment* env) {
env->isolate()->AddGCPrologueCallback(MarkGarbageCollectionStart);
env->isolate()->AddGCEpilogueCallback(MarkGarbageCollectionEnd,
static_cast<void*>(env));
}
inline Local<Value> GetName(Local<Function> fn) {
Local<Value> val = fn->GetDebugName();
if (val.IsEmpty() || val->IsUndefined()) {
Local<Value> boundFunction = fn->GetBoundFunction();
if (!boundFunction.IsEmpty() && !boundFunction->IsUndefined()) {
val = GetName(boundFunction.As<Function>());
}
}
return val;
}
void TimerFunctionCall(const FunctionCallbackInfo<Value>& args) {
Isolate* isolate = args.GetIsolate();
HandleScope scope(isolate);
Environment* env = Environment::GetCurrent(isolate);
Local<Context> context = env->context();
Local<Function> fn = args.Data().As<Function>();
size_t count = args.Length();
size_t idx;
std::vector<Local<Value>> call_args;
for (size_t i = 0; i < count; ++i) {
call_args.push_back(args[i]);
}
Utf8Value name(isolate, GetName(fn));
uint64_t start;
uint64_t end;
v8::TryCatch try_catch(isolate);
if (args.IsConstructCall()) {
start = PERFORMANCE_NOW();
v8::MaybeLocal<Object> ret = fn->NewInstance(context,
call_args.size(),
call_args.data());
end = PERFORMANCE_NOW();
if (ret.IsEmpty()) {
try_catch.ReThrow();
return;
}
args.GetReturnValue().Set(ret.ToLocalChecked());
} else {
start = PERFORMANCE_NOW();
v8::MaybeLocal<Value> ret = fn->Call(context,
args.This(),
call_args.size(),
call_args.data());
end = PERFORMANCE_NOW();
if (ret.IsEmpty()) {
try_catch.ReThrow();
return;
}
args.GetReturnValue().Set(ret.ToLocalChecked());
}
uint32_t* observers = env->performance_state()->observers;
if (!observers[NODE_PERFORMANCE_ENTRY_TYPE_FUNCTION])
return;
Local<Function> ctor = env->performance_entry_template();
v8::MaybeLocal<Object> instance = ctor->NewInstance(context);
Local<Object> obj = instance.ToLocalChecked();
for (idx = 0; idx < count; idx++) {
obj->Set(context, idx, args[idx]).ToChecked();
}
new PerformanceEntry(env, obj, *name, "function", start, end);
}
void Timerify(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Context> context = env->context();
CHECK(args[0]->IsFunction());
CHECK(args[1]->IsNumber());
Local<Function> fn = args[0].As<Function>();
int length = args[1]->IntegerValue(context).ToChecked();
Local<Function> wrap =
Function::New(context, TimerFunctionCall, fn, length).ToLocalChecked();
args.GetReturnValue().Set(wrap);
}
void Init(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
Isolate* isolate = env->isolate();
performance_state* state = env->performance_state();
auto state_ab = ArrayBuffer::New(isolate, state, sizeof(*state));
#define SET_STATE_TYPEDARRAY(name, type, field) \
target->Set(context, \
FIXED_ONE_BYTE_STRING(isolate, (name)), \
type::New(state_ab, \
offsetof(performance_state, field), \
arraysize(state->field))) \
.FromJust()
SET_STATE_TYPEDARRAY("observerCounts", v8::Uint32Array, observers);
SET_STATE_TYPEDARRAY("milestones", v8::Float64Array, milestones);
#undef SET_STATE_TYPEDARRAY
Local<String> performanceEntryString =
FIXED_ONE_BYTE_STRING(isolate, "PerformanceEntry");
Local<FunctionTemplate> pe = env->NewFunctionTemplate(PerformanceEntry::New);
pe->InstanceTemplate()->SetInternalFieldCount(1);
pe->SetClassName(performanceEntryString);
Local<ObjectTemplate> ot = pe->InstanceTemplate();
ot->SetAccessor(env->name_string(), GetPerformanceEntryName);
ot->SetAccessor(FIXED_ONE_BYTE_STRING(isolate, "entryType"),
GetPerformanceEntryType);
ot->SetAccessor(FIXED_ONE_BYTE_STRING(isolate, "startTime"),
GetPerformanceEntryStartTime);
ot->SetAccessor(FIXED_ONE_BYTE_STRING(isolate, "duration"),
GetPerformanceEntryDuration);
Local<Function> fn = pe->GetFunction();
target->Set(performanceEntryString, fn);
env->set_performance_entry_template(fn);
env->SetMethod(target, "mark", Mark);
env->SetMethod(target, "measure", Measure);
env->SetMethod(target, "markMilestone", MarkMilestone);
env->SetMethod(target, "setupObservers", SetupPerformanceObservers);
env->SetMethod(target, "timerify", Timerify);
Local<Object> constants = Object::New(isolate);
NODE_DEFINE_CONSTANT(constants, NODE_PERFORMANCE_GC_MAJOR);
NODE_DEFINE_CONSTANT(constants, NODE_PERFORMANCE_GC_MINOR);
NODE_DEFINE_CONSTANT(constants, NODE_PERFORMANCE_GC_INCREMENTAL);
NODE_DEFINE_CONSTANT(constants, NODE_PERFORMANCE_GC_WEAKCB);
#define V(name, _) \
NODE_DEFINE_HIDDEN_CONSTANT(constants, NODE_PERFORMANCE_ENTRY_TYPE_##name);
NODE_PERFORMANCE_ENTRY_TYPES(V)
#undef V
#define V(name, _) \
NODE_DEFINE_HIDDEN_CONSTANT(constants, NODE_PERFORMANCE_MILESTONE_##name);
NODE_PERFORMANCE_MILESTONES(V)
#undef V
v8::PropertyAttribute attr =
static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete);
target->DefineOwnProperty(context,
FIXED_ONE_BYTE_STRING(isolate, "timeOrigin"),
v8::Number::New(isolate, timeOrigin / 1e6),
attr).ToChecked();
target->DefineOwnProperty(context,
env->constants_string(),
constants,
attr).ToChecked();
SetupGarbageCollectionTracking(env);
}
} // namespace performance
} // namespace node
NODE_MODULE_CONTEXT_AWARE_BUILTIN(performance, node::performance::Init)