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In the mapbox-gl version it seems to be possible to use custom shaders according to this example: https://docs.mapbox.com/mapbox-gl-js/example/custom-style-layer/ Is it also possible in rnmapbox? And if so, are there any examples to take inspiration from? |
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Custom shaders is not supported by this library as it is but you can do it natively and then you'll need to create your own layer to use with this package. This package doesn't use mapbox-gl, it's work more as an api layer to the native SDKs for iOS and Android https://docs.mapbox.com/ios/maps/examples/custom-layer/ |
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Custom shaders is not supported by this library as it is but you can do it natively and then you'll need to create your own layer to use with this package.
This package doesn't use mapbox-gl, it's work more as an api layer to the native SDKs for iOS and Android
https://docs.mapbox.com/ios/maps/examples/custom-layer/
https://github.com/mapbox/mapbox-maps-ios/blob/v11.18.1/Sources/Examples/All%20Examples/CustomLayerExample.swift