You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
cocos2d-x is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it uses C++. It works on iOS, Android, Windows Phone, OS X, Windows and Linux.
A demo of how you can process photos leveraging the ndk, support Instafix, Ansel, Testino, XPro, Retro, BW, Sepia, Cyano, Georgia, Sahara, HDR, Rotate, Flip and so on
The TileView widget is a subclass of ViewGroup that provides a mechanism to asynchronously display tile-based images, with additional functionality for 2D dragging, flinging, pinch or double-tap to zoom, adding overlaying Views (markers), built-in Hot Spot support, dynamic path drawing, multiple levels of detail, and support for any relative positioning or coordinate system.
<ahref="https://github.com/Trinea/android-open-project/edit/master/English%20Version/README.md#include"title="Back to directory"style="width:100%"><imgsrc="http://farm4.staticflickr.com/3737/12167413134_edcff68e22_o.png"align="right"/></a>
0 commit comments