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Directory.Build.props
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Directory.Build.props
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<?xml version="1.0" encoding="utf-8"?>
<Project>
<PropertyGroup>
<UsingToolXUnit>false</UsingToolXUnit>
</PropertyGroup>
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
<PropertyGroup Condition="'$(CopyrightNetFoundation)' != ''">
<Copyright>$(CopyrightNetFoundation)</Copyright>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<NoWarn>$(NoWarn);NU5125</NoWarn>
<LangVersion>8.0</LangVersion>
<IsShipping>false</IsShipping>
<WarnOnPackingNonPackableProject>false</WarnOnPackingNonPackableProject>
<DebugType>Full</DebugType>
<EnableCentralPackageVersions>true</EnableCentralPackageVersions>
<CentralPackagesFile>$(MSBuildThisFileDirectory)eng/Packages.props</CentralPackagesFile>
</PropertyGroup>
<PropertyGroup>
<TestRunnerName></TestRunnerName>
</PropertyGroup>
<ItemGroup Condition=" '$(IsTestProject)' == 'true' ">
<PackageReference Include="FluentAssertions" />
<PackageReference Include="Microsoft.CodeCoverage" />
<PackageReference Include="Moq" />
<PackageReference Include="NUnit" />
<PackageReference Include="NUnit3TestAdapter">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>