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fix(gui): revert gui.accent_color so it's blue instead of white
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2 files changed

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game/gui.rpy

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@@ -25,7 +25,7 @@ define config.check_conflicting_properties = True
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## The colors of text in the interface.
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## An accent color used throughout the interface to label and highlight text.
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define gui.accent_color = '#ffffff'
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define gui.accent_color = '#0099cc'
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## The color used for a text button when it is neither selected nor hovered.
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define gui.idle_color = '#888888'

game/screens.rpy

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@@ -400,9 +400,11 @@ style main_menu_text:
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style main_menu_title:
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properties gui.text_properties("title")
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color "#fff"
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style main_menu_version:
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properties gui.text_properties("version")
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color "#fff"
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## Game Menu screen ############################################################

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