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.gitignore
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# Created by https://www.gitignore.io/api/visualstudio,xcode,windows,osx
### VisualStudio ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
*.opendb
*.VC.db
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
build/
bld/
[Bb]in/
[Oo]bj/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
*.ncrunchproject
*.ncrunchsolution
# NuGet Packages
*.nupkg
!dependencies/*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.publishsettings
node_modules/
orleans.codegen.cs
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# JetBrains Rider files
.idea.*
### Xcode ###
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## Build generated
DerivedData
## Various settings
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xcscmblueprint
## Other
*.xccheckout
*.moved-aside
*.xcuserstate
### Windows ###
# Windows image file caches
Thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msm
*.msp
# Windows shortcuts
*.lnk
### OSX ###
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
# Misc.
wrappers/cmake
doxyout*
NDependOut
*.realm.lock
*.realm.log_a
*.realm.log_b
*.xam
Resource.designer.cs
FodyWeavers.xsd
Realm/Realm.Unity/Runtime/**/*.dll
Realm/Realm.Unity/Runtime/**/*.so
Realm/Realm.Unity/Runtime/**/*.dylib
Realm/Realm.Unity/Runtime/**/*.dll.config
Realm/Realm.Unity/Runtime/Dependencies/*.meta
Realm/Realm.Unity/Runtime/Dependencies.meta
Realm/Realm.Unity/Editor/*.dll
Tests/PerformanceTests/BenchmarkDotNet.Artifacts/
Realm/Realm.Unity/**/*.tgz
Tests/Tests.UWP/AppPackages/
Tests/Tests.UWP/BundleArtifacts/
Tests/Tests.Unity/Library/
Tests/Tests.Unity/Temp/
Tests/Tests.Unity/Assets/Tests/**/*.cs
Tests/Tests.Unity/Assets/Tests/**/*.meta
!Tests/Tests.Unity/Assets/Tests/**/*.asmdef.meta
Tests/Tests.Unity/Assets/Dependencies/**/*.dll
Tests/Tests.Unity/Assets/Dependencies/**/*.dll.meta
launchSettings.json
Tests/Tests.Unity/Assets/StreamingAssets/
Tests/Tests.Unity/Assets/StreamingAssets.meta
Tests/Tests.Unity/Assets/InitTestScene*.unity*
Tests/Tests.Unity/UserSettings/Search.settings
Tests/Tests.Unity/Assets/Tests/*.dll
Tests/Tests.Unity/PlayModeTestPlayer/
Tests/Tests.Unity/*.xml
Tests/Tests.Unity/PlayModeTestPlayer*
*.pfx
Tests/App.Local.config
Tests/LocalDev.props
Realm/Realm.Unity/CHANGELOG.md
Realm/Realm.Unity/LICENSE.md
!Tests/Tests.Unity/Packages/**
Tests/Tests.Unity/Player_*
Tests/Tests.Unity/*.csproj
Tests/Tests.Unity/*.sln
Realm/Realm.Unity/Runtime/**/**/realm-wrappers.framework/realm-wrappers
Realm/Realm.Unity/Runtime/**/**/realm-wrappers.framework/Info.plist
CodeResources
Tests/Tests.Unity/Assets/Tests/Dependencies
dashboard.charts
ExtractedChangelog.md
!FakeRealm.nupkg
.github/actions/benchmark-uploader/src/packageContents
.github/actions/mdb-realm/lib
Tools/AssetStorePublisher/Assets/Realm
Tools/AssetStorePublisher/Library
Tools/AssetStorePublisher/Temp
Tools/AssetStorePublisher/UserSettings
Tests/Tests.Unity/UserSettings
Realm/Realm.Unity/Editor/Dependencies