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0.62.x RC Discussion #157
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@jfrolich I would recommend that you open an issue in the react-native-nav rep with a repro, and post the link here. So people can have the conversation over there while keeping a reference here. Just a quick update, the roadmap for 0.62.0 is mostly bound to Flipper support - and since I forgot to mention it in the previous post I'll add it here now: facebook/react-native#27565 So it seems that there is still some work to do before it's going to be ready. Any help I'm sure it would be super appreciated. |
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Summary: This PR is part of react-native-community/releases#157 (comment) Adding eslint back to the template package.json ## Changelog [Internal] [Fixed] - Add eslint back in template Pull Request resolved: #27983 Test Plan: (edited) - npx react-native init RN062 --version 0.62.0-rc.1 - yarn add -d eslint - add npm script for lint - yarn lint Differential Revision: D19784567 Pulled By: TheSavior fbshipit-source-id: 9ce24c0b674c2b1ea9fee3ed5614e8922f992f72
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We tried 0.62.0-rc.5 both on Android and iOS and our experience was: As for iOS react-native-firebase and flipper causes duplicate symbol conflicts, which I think will be addressed soon, since I think a lots of project uses firebase. Already there was an issue about this problem on stackoverflow from 2019 july, which talks about the problem.
As for Android the new 6.0.1-all gradle causes an issue in the react-native-ble-plx library, since it uses "groovy" in their Android codes.
Apart from these 2 bugs(as for us) the upgrade went smooth and fast. Great work, keep it up! P.s still haven't created issues about the two issues in their specific repos. |
It would be very helpful to have issues for those that we can keep an eye on. |
@TheSavior Initially I was keeping an eye on those Android crashes, but by now it seems like those are addressable outside of any release changes. So now it was only a matter of letting it soak a bit more. Work we need done to finalise the release are:
So perhaps we can aim for a stable release (not RC) by Monday? |
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@alloy not sure what you mean about the Android crashes being addressable. I still can't get a successful release launch (though as I said in my thread I still need to try on rc-5) |
@bmbmjmdm From what limited judging I can do at this time, your issue seems like it may be an issue we can solve in user-land (see my comment on your issue facebook/react-native#28163 (comment)) and is currently not being reported by others. If it turns out to be an issue that needs fixing in RN after all, then we can release a fix in a subsequent patch release. For now, my personal opinion is that we should get this long overdue release out and then iterate faster in the future. |
Do these flipper commits need to get picked? |
@TheSavior preferably yes, otherwise people will have to bump manually if they want to use all features of the integration. |
The Android changes are optional-ish. The iOS fix includes the lowering of the SDK min version back to 9. Ultimately, it's probably better to keep the two in sync, though. |
We just got an internal report about long press inconsistently firing on the touchables due to a refactor of the internal state machine that landed in 0.62 in a stack of commits starting with facebook/react-native@ebf7d75 @yungsters is able to repro and will investigate a fix tomorrow. I wanted to flag here as a known problem with 0.62 right now. |
Long press fix landed here: facebook/react-native@5ca1d8f. We haven’t soaked this fix internally yet, we’ll let you know if we hear any additional issues from our internal users from this. FWIW, I think this issue is a pretty minor edge case as we had been running with this bug in production for at least 6 months and hadn’t heard it surfaced until now. |
What is the status please? |
Hey folks - given how the situation of CoVid-19 is spreading through the world, we are discussing if it's a sensible thing to proceed with 0.62.0 this week. It's likely that we will still proceed but no ultimate decision out atm. We will keep you updated - we are just as eager as you to finally have it out in the wild, but we need to be considerate towards everyone and this new balance that is shaping up all over the world 🤗💗 |
@kelset hopefully you guys are going to work this out 🙌 |
Is there a plan to solve the increased apk size caused by gradle version bump? Thanks! |
@robertying Afaik there’s no progress on that atm, so expect to use the workaround for the time being. Having said that, it doesn’t seem like there’s a ticket tracking this issue, at least I haven’t seen it mentioned, so perhaps you could create one that combines @willholen’s and @ArrayZoneYour’s comments. |
I'll link the issue here. Android APK size increases after Gradle version bump: facebook/react-native#28330 |
(just FYI @alloy updated the top post of this issue with the checklist of things we are working on for 0.62.0) |
As discussed with @alloy, jumping on the commits to do the cherry-picks. Will report with the update. |
Is a 0.62 release still being planned for the next couple of days? |
@codecog if you check the original post at the top, you'll see that the checklist is not yet complete. At the moment we are focusing on completing those tasks, once they will be done we will be able to proceed. As mentioned, just like everyone else all around the world, the CoVid-19 situation is also affecting the amount of time the developers involved in this phase are able to dedicate to the process. We will communicate once the release is going to be out... when it's going to be ready. No deadlines nor fixed dates atm - please be patient 💕 |
@kelset anything i can help with to get us there faster? |
@kelset and @alloy do you think we can have this PR: facebook/react-native#28332 cherry-picked for the release? |
@codecog thanks for asking! I fear that atm there isn't much that can be done 😓 The only one of those to do points that is kind of actionable is the changelog one: we have a draft PR #166 currently being worked on, but Ricky is already on the case on his side-PR to improve on it #176 and he has already a few feedbacks on it to improve it. I'm sure an extra pair of eyes would be super helpful to spot things we may have missed, since it's just a massive changelog. But yeah atm aside from that I'm not sure what could be done. If you are an Android user, maybe you could help us out with understanding better what's going on in facebook/react-native#28163. I feel that we could use a comment to summarize the issue and provide a clearly defined workaround. @SergioEstevao I don't think we will add other commits aside from the ones defined in the top post, sorry. Maybe for 0.62.1. |
EDIT by @alloy:
The current version is
v0.62.0-rc.5
and appears to be the golden one ✨TODOs:
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