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Releases: raydac/battleships-resurrection

Snapshot 1.1.3

26 Mar 09:37
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Snapshot 1.1.3 Pre-release
Pre-release
  • 1.1.3 (SNAPSHOT)
  • PC: updated Launch4j to 2.5.1
  • PC: embedded JDK updated to 23+38
  • PC: updated GoSDK for launcher to 1.23.1

Release 1.1.2

24 Dec 11:55
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1.1.2 (24-dec-2022)

  • PC: added AppImage PC client version for amd64
  • PC: added Launch4j wraqpped PC client version (without embedded JDK)
  • PC: embedded JDK updated to 19.0.1+11
  • PC: updated GoSDK for launcher to 1.19.4

Release 1.1.1

20 Sep 05:40
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  • 1.1.1 (20-sep-2022)
  • PC: windows launcher moved from i386 to amd64 to prevent antivirus false positive detection
  • PC: embedded JDK updated to 17.0.4.1+1
  • PC: updated GoSDK for launcher to 1.19.1
  • PC: added MacOS DMG bundle for PC client

Release 1.1.0

26 Sep 10:52
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1.1.0 (26-sep-2021)

  • PC: added serverless LAN network game mode
  • PC: embedded JDK updated to 17+35
  • PC: improved send of fire request through network in the end of fire animation
  • PC: refactoring

Release 1.0.3

23 May 11:39
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Release 1.0.3 (23-may-2021)

  • improved select of start frame for ships
  • fixed ratio of morse2 sound
  • improved select of firing ship to make better probability for air-carrier and dreadnoughts

Release 1.0.2

25 Mar 09:47
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1.0.2 (25-mar-2021)

  • PC: updated embedded OpenJDK to 16+36
  • PC: updated Launch4J starter
  • PC: minor improvements and fixes of form title show under different host-OS
  • PC: fixed show of game cursor under MacOS
  • PC: minor refactoring

Release 1.0.1

27 Feb 08:53
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  • PC client: cursor replaced by sprite
  • PC client: improvements in full screen processing
  • PC client: added MacOS Arm64 version

Release 1.0.0

31 Jan 11:59
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Release with support of old GFX player room server.