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MostlyCivilizedHexEngine

MostlyCivilizedHexEngine is designed to be an educational project to teach people how to produce a mutli-featured and semi-complete turn-based strategy game with a hex-tile map.

The content found in this repository was produced over a series of tutorial videos, which you can watch here: https://www.youtube.com/playlist?list=PLbghT7MmckI7JHf0pdEQ8fbPb-LoDXEno

Software Requirements

The most recent changes to this project were made in Unity 2017, but any Unity version from 5.0 forward should be able to compile this project successfully.

Copyright & Licensing

The base project code is copyrighted by Martin "quill18" Glaude and is covered by multiple licenses.

All program code (i.e. C#, Lua, XML) is licensed under the MIT License unless otherwise specified. Please see the "LICENSE" file for more information.

All non-code assets (e.g. art, sound) is licensed under CC BY-NC-SA 3.0 (Attribution-NonCommercial-ShareAlike 3.0 Unported) unless otherwise specified.

Contact

You can contact Quill18 by Twitter (@quill18) or email: quill18@quill18.com

However, please note that Quill receives a lot of email and may not be able to respond to everyone in a timely manner.