From 2704201de0e96e524fff3e8ea39efc7904eea07a Mon Sep 17 00:00:00 2001 From: rainlizard <15337628+rainlizard@users.noreply.github.com> Date: Tue, 28 May 2024 17:32:29 +1000 Subject: [PATCH] fix undo state error --- Scenes/ThreadedSaveUndo.gd | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/Scenes/ThreadedSaveUndo.gd b/Scenes/ThreadedSaveUndo.gd index 3156b9a7..02fc020b 100644 --- a/Scenes/ThreadedSaveUndo.gd +++ b/Scenes/ThreadedSaveUndo.gd @@ -24,11 +24,8 @@ func run_threaded_undo_save(_userdata): var compare_state = create_state() # For some reason TNGFX occasionally breaks - if compare_state.has("TNGFX") == false: - oMessage.big("Undo state error 1", "TNGFX buffer broke") - continue - elif compare_state["TNGFX"] == null: - oMessage.big("Undo state error 2", "TNGFX buffer broke") + if compare_state.has("TNGFX") and compare_state["TNGFX"] == null: + oMessage.big("Undo state error", "TNGFX buffer broke") continue if oUndoStates.are_states_equal(consistent_state, compare_state):