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box_it_class.cpp
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#include<bits/stdc++.h>
using namespace std;
//Implement the class Box
//l,b,h are integers representing the dimensions of the box
// The class should have the following functions :
// Constructors:
// Box();
// Box(int,int,int);
// Box(Box);
// int getLength(); // Return box's length
// int getBreadth (); // Return box's breadth
// int getHeight (); //Return box's height
// long long CalculateVolume(); // Return the volume of the box
//Overload operator < as specified
//bool operator<(Box& b)
//Overload operator << as specified
//ostream& operator<<(ostream& out, Box& B)ox
class Box
{
private:
int length, breadth, height;
public:
Box()
{
length = 0;
breadth = 0;
height = 0;
}
Box(int l, int b, int h)
{
length = l;
breadth = b;
height = h;
}
Box (Box& B)
{
length = B.length;
breadth = B.breadth;
height = B.height;
}
int getLength()
{
return length;
}
int getBreadth()
{
return breadth;
}
int getHeight()
{
return height;
}
long long CalculateVolume()
{
return length * breadth * height;
}
friend bool operator < (Box&a, Box& b)
{
if( (a.length < b.length) ||
((a.breadth < b.breadth) && (a.length == b.length)) ||
((a.height < b.height ) && (a.breadth == b.breadth) && (a.length == b.length) ))
return true;
else
return false;
}
friend ostream& operator << (ostream& output, Box& B)
{
output << B.length << " " << B.breadth << " " << B.height;
return output;
}
};
void check2()
{
int n;
cin>> n;
Box temp;
for(int i=0;i<n;i++)
{
int type;
cin>> type;
if(type ==1)
{
cout<< temp <<endl;
}
if(type == 2)
{
int l, b, h;
cin>> l >> b >> h;
Box NewBox(l,b,h);
temp = NewBox;
cout<< temp <<endl;
}
if(type==3)
{
int l,b,h;
cin>> l>> b>> h;
Box NewBox(l,b,h);
if(NewBox<temp)
{
cout<<"Lesser\n";
}
else
{
cout<<"Greater\n";
}
}
if(type==4)
{
cout<< temp.CalculateVolume() <<endl;
}
if(type==5)
{
Box NewBox(temp);
cout<< NewBox <<endl;
}
}
}
int main()
{
check2();
}