forked from hzeller/rpi-rgb-led-matrix
-
Notifications
You must be signed in to change notification settings - Fork 0
/
led-image-viewer.cc
273 lines (237 loc) · 8.45 KB
/
led-image-viewer.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
// Copyright (C) 2015 Henner Zeller <h.zeller@acm.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
// To use this image viewer, first get image-magick development files
// $ sudo aptitude install libmagick++-dev
//
// Then compile with
// $ make led-image-viewer
#include "led-matrix.h"
#include "transformer.h"
#include <math.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <vector>
#include <Magick++.h>
#include <magick/image.h>
using rgb_matrix::GPIO;
using rgb_matrix::Canvas;
using rgb_matrix::FrameCanvas;
using rgb_matrix::RGBMatrix;
using rgb_matrix::CanvasTransformer;
volatile bool interrupt_received = false;
static void InterruptHandler(int signo) {
interrupt_received = true;
}
namespace {
// Preprocess as much as possible, so that we can just exchange full frames
// on VSync.
class PreprocessedFrame {
public:
PreprocessedFrame(const Magick::Image &img,
CanvasTransformer *transformer,
rgb_matrix::FrameCanvas *output)
: canvas_(output) {
int delay_time = img.animationDelay(); // in 1/100s of a second.
if (delay_time < 1) delay_time = 1;
delay_micros_ = delay_time * 10000;
Canvas *const transformed_draw_canvas = transformer->Transform(output);
for (size_t y = 0; y < img.rows(); ++y) {
for (size_t x = 0; x < img.columns(); ++x) {
const Magick::Color &c = img.pixelColor(x, y);
if (c.alphaQuantum() < 256) {
transformed_draw_canvas
->SetPixel(x, y,
ScaleQuantumToChar(c.redQuantum()),
ScaleQuantumToChar(c.greenQuantum()),
ScaleQuantumToChar(c.blueQuantum()));
}
}
}
}
FrameCanvas *canvas() const { return canvas_; }
int delay_micros() const {
return delay_micros_;
}
private:
FrameCanvas *const canvas_;
int delay_micros_;
};
} // end anonymous namespace
// Load still image or animation.
// Scale, so that it fits in "width" and "height" and store in "image_sequence".
// If this is a still image, "image_sequence" will contain one image, otherwise
// all animation frames.
static bool LoadAnimation(const char *filename, int width, int height,
std::vector<Magick::Image> *image_sequence) {
std::vector<Magick::Image> frames;
fprintf(stderr, "Read image...\n");
readImages(&frames, filename);
if (frames.size() == 0) {
fprintf(stderr, "No image found.");
return false;
}
// Put together the animation from single frames. GIFs can have nasty
// disposal modes, but they are handled nicely by coalesceImages()
if (frames.size() > 1) {
fprintf(stderr, "Assembling animation with %d frames.\n",
(int)frames.size());
Magick::coalesceImages(image_sequence, frames.begin(), frames.end());
} else {
image_sequence->push_back(frames[0]); // just a single still image.
}
fprintf(stderr, "Scale ... %dx%d -> %dx%d\n",
(int)(*image_sequence)[0].columns(), (int)(*image_sequence)[0].rows(),
width, height);
for (size_t i = 0; i < image_sequence->size(); ++i) {
(*image_sequence)[i].scale(Magick::Geometry(width, height));
}
return true;
}
// Preprocess buffers: create readily filled frame-buffers that can be
// swapped with the matrix to minimize computation time when we're displaying.
static void PrepareBuffers(const std::vector<Magick::Image> &images,
RGBMatrix *matrix,
std::vector<PreprocessedFrame*> *frames) {
fprintf(stderr, "Preprocess for display.\n");
CanvasTransformer *const transformer = matrix->transformer();
for (size_t i = 0; i < images.size(); ++i) {
FrameCanvas *canvas = matrix->CreateFrameCanvas();
frames->push_back(new PreprocessedFrame(images[i], transformer, canvas));
}
}
static void DisplayAnimation(const std::vector<PreprocessedFrame*> &frames,
RGBMatrix *matrix) {
signal(SIGTERM, InterruptHandler);
signal(SIGINT, InterruptHandler);
fprintf(stderr, "Display.\n");
for (unsigned int i = 0; !interrupt_received; ++i) {
const PreprocessedFrame *frame = frames[i % frames.size()];
matrix->SwapOnVSync(frame->canvas());
if (frames.size() == 1) {
sleep(86400); // Only one image. Nothing to do.
} else {
usleep(frame->delay_micros());
}
}
}
static int usage(const char *progname) {
fprintf(stderr, "usage: %s [options] <image>\n", progname);
fprintf(stderr, "Options:\n"
"\t-r <rows> : Panel rows. '16' for 16x32 (1:8 multiplexing),\n"
"\t '32' for 32x32 (1:16), '8' for 1:4 multiplexing; "
"Default: 32\n"
"\t-P <parallel> : For Plus-models or RPi2: parallel chains. 1..3. "
"Default: 1\n"
"\t-c <chained> : Daisy-chained boards. Default: 1.\n"
"\t-L : Large 64x64 display made from four 32x32 in a chain\n"
"\t-d : Run as daemon.\n"
"\t-b <brightnes>: Sets brightness percent. Default: 100.\n");
return 1;
}
int main(int argc, char *argv[]) {
Magick::InitializeMagick(*argv);
int rows = 32;
int chain = 1;
int parallel = 1;
int pwm_bits = -1;
int brightness = 100;
bool large_display = false; // example for using Transformers
bool as_daemon = false;
int opt;
while ((opt = getopt(argc, argv, "r:P:c:p:b:dL")) != -1) {
switch (opt) {
case 'r': rows = atoi(optarg); break;
case 'P': parallel = atoi(optarg); break;
case 'c': chain = atoi(optarg); break;
case 'p': pwm_bits = atoi(optarg); break;
case 'd': as_daemon = true; break;
case 'b': brightness = atoi(optarg); break;
case 'L':
chain = 4;
rows = 32;
large_display = true;
break;
default:
return usage(argv[0]);
}
}
if (rows != 8 && rows != 16 && rows != 32) {
fprintf(stderr, "Rows can one of 8, 16 or 32 "
"for 1:4, 1:8 and 1:16 multiplexing respectively.\n");
return 1;
}
if (chain < 1) {
fprintf(stderr, "Chain outside usable range\n");
return usage(argv[0]);
}
if (chain > 8) {
fprintf(stderr, "That is a long chain. Expect some flicker.\n");
}
if (parallel < 1 || parallel > 3) {
fprintf(stderr, "Parallel outside usable range.\n");
return usage(argv[0]);
}
if (brightness < 1 || brightness > 100) {
fprintf(stderr, "Brightness is outside usable range.\n");
return usage(argv[0]);
}
if (optind >= argc) {
fprintf(stderr, "Expected image filename.\n");
return usage(argv[0]);
}
const char *filename = argv[optind];
/*
* Set up GPIO pins. This fails when not running as root.
*/
GPIO io;
if (!io.Init())
return 1;
// Start daemon before we start any threads.
if (as_daemon) {
if (fork() != 0)
return 0;
close(STDIN_FILENO);
close(STDOUT_FILENO);
close(STDERR_FILENO);
}
RGBMatrix *const matrix = new RGBMatrix(&io, rows, chain, parallel);
if (pwm_bits >= 0 && !matrix->SetPWMBits(pwm_bits)) {
fprintf(stderr, "Invalid range of pwm-bits\n");
return 1;
}
matrix->SetBrightness(brightness);
// Here is an example where to add your own transformer. In this case, we
// just to the chain-of-four-32x32 => 64x64 transformer, but just use any
// of the transformers in transformer.h or write your own.
if (large_display) {
// Mapping the coordinates of a 32x128 display mapped to a square of 64x64
matrix->SetTransformer(new rgb_matrix::LargeSquare64x64Transformer());
}
std::vector<Magick::Image> sequence_pics;
if (!LoadAnimation(filename, matrix->width(), matrix->height(),
&sequence_pics)) {
return 0;
}
std::vector<PreprocessedFrame*> frames;
PrepareBuffers(sequence_pics, matrix, &frames);
DisplayAnimation(frames, matrix);
fprintf(stderr, "Caught signal. Exiting.\n");
// Animation finished. Shut down the RGB matrix.
matrix->Clear();
delete matrix;
return 0;
}