forked from Pissandshittium/pissandshittium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathsync_auth_manager.cc
466 lines (397 loc) · 17.8 KB
/
sync_auth_manager.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/browser_sync/sync_auth_manager.h"
#include <utility>
#include "base/bind.h"
#include "base/metrics/histogram_macros.h"
#include "base/time/time.h"
#include "components/sync/base/stop_source.h"
#include "components/sync/base/sync_prefs.h"
#include "components/sync/driver/sync_driver_switches.h"
#include "components/sync/engine/sync_credentials.h"
#include "google_apis/gaia/gaia_constants.h"
#include "services/identity/public/cpp/access_token_fetcher.h"
namespace browser_sync {
namespace {
constexpr char kSyncOAuthConsumerName[] = "sync";
constexpr net::BackoffEntry::Policy kRequestAccessTokenBackoffPolicy = {
// Number of initial errors (in sequence) to ignore before applying
// exponential back-off rules.
0,
// Initial delay for exponential back-off in ms.
2000,
// Factor by which the waiting time will be multiplied.
2,
// Fuzzing percentage. ex: 10% will spread requests randomly
// between 90%-100% of the calculated time.
0.2, // 20%
// Maximum amount of time we are willing to delay our request in ms.
// TODO(crbug.com/246686): We should retry RequestAccessToken on connection
// state change after backoff.
1000 * 3600 * 4, // 4 hours.
// Time to keep an entry from being discarded even when it
// has no significant state, -1 to never discard.
-1,
// Don't use initial delay unless the last request was an error.
false,
};
bool IsWebSignout(const GoogleServiceAuthError& auth_error) {
// The identity code sets an account's refresh token to be invalid (error
// CREDENTIALS_REJECTED_BY_CLIENT) if the user signs out of that account on
// the web.
return auth_error ==
GoogleServiceAuthError::FromInvalidGaiaCredentialsReason(
GoogleServiceAuthError::InvalidGaiaCredentialsReason::
CREDENTIALS_REJECTED_BY_CLIENT);
}
} // namespace
SyncAuthManager::SyncAuthManager(
identity::IdentityManager* identity_manager,
const AccountStateChangedCallback& account_state_changed,
const CredentialsChangedCallback& credentials_changed)
: identity_manager_(identity_manager),
account_state_changed_callback_(account_state_changed),
credentials_changed_callback_(credentials_changed),
registered_for_auth_notifications_(false),
request_access_token_backoff_(&kRequestAccessTokenBackoffPolicy),
weak_ptr_factory_(this) {
// |identity_manager_| can be null if local Sync is enabled.
}
SyncAuthManager::~SyncAuthManager() {
if (registered_for_auth_notifications_) {
identity_manager_->RemoveObserver(this);
}
}
void SyncAuthManager::RegisterForAuthNotifications() {
DCHECK(!registered_for_auth_notifications_);
DCHECK(sync_account_.account_info.account_id.empty());
identity_manager_->AddObserver(this);
registered_for_auth_notifications_ = true;
// Also initialize the sync account here, but *without* notifying the
// SyncService.
sync_account_ = DetermineAccountToUse();
}
syncer::SyncAccountInfo SyncAuthManager::GetActiveAccountInfo() const {
// Note: |sync_account_| should generally be identical to the result of a
// DetermineAccountToUse() call, but there are a few edge cases when it isn't:
// E.g. when another identity observer gets notified before us and calls in
// here, or when we're currently switching accounts in
// UpdateSyncAccountIfNecessary(). So unfortunately we can't verify this.
return sync_account_;
}
GoogleServiceAuthError SyncAuthManager::GetLastAuthError() const {
// TODO(crbug.com/921553): Which error should take precedence?
if (partial_token_status_.connection_status ==
syncer::CONNECTION_SERVER_ERROR) {
// TODO(crbug.com/921553): Verify whether CONNECTION_FAILED is really an
// appropriate auth error here; maybe SERVICE_ERROR would be better? Or
// maybe we shouldn't expose this case as an auth error at all?
return GoogleServiceAuthError(GoogleServiceAuthError::CONNECTION_FAILED);
}
return last_auth_error_;
}
bool SyncAuthManager::IsSyncPaused() const {
return IsWebSignout(GetLastAuthError());
}
syncer::SyncTokenStatus SyncAuthManager::GetSyncTokenStatus() const {
DCHECK(partial_token_status_.next_token_request_time.is_null());
syncer::SyncTokenStatus token_status = partial_token_status_;
token_status.has_token = !access_token_.empty();
if (request_access_token_retry_timer_.IsRunning()) {
base::TimeDelta delta =
request_access_token_retry_timer_.desired_run_time() -
base::TimeTicks::Now();
token_status.next_token_request_time = base::Time::Now() + delta;
}
return token_status;
}
syncer::SyncCredentials SyncAuthManager::GetCredentials() const {
const CoreAccountInfo& account_info = sync_account_.account_info;
syncer::SyncCredentials credentials;
credentials.account_id = account_info.account_id;
credentials.email = account_info.email;
credentials.sync_token = access_token_;
return credentials;
}
void SyncAuthManager::ConnectionStatusChanged(syncer::ConnectionStatus status) {
partial_token_status_.connection_status_update_time = base::Time::Now();
partial_token_status_.connection_status = status;
switch (status) {
case syncer::CONNECTION_AUTH_ERROR:
// Sync server returned error indicating that access token is invalid. It
// could be either expired or access is revoked. Let's request another
// access token and if access is revoked then request for token will fail
// with corresponding error. If access token is repeatedly reported
// invalid, there may be some issues with server, e.g. authentication
// state is inconsistent on sync and token server. In that case, we
// backoff token requests exponentially to avoid hammering token server
// too much and to avoid getting same token due to token server's caching
// policy. |request_access_token_retry_timer_| is used to backoff request
// triggered by both auth error and failure talking to GAIA server.
// Therefore, we're likely to reach the backoff ceiling more quickly than
// you would expect from looking at the BackoffPolicy if both types of
// errors happen. We shouldn't receive two errors back-to-back without
// attempting a token/sync request in between, thus crank up request delay
// unnecessary. This is because we won't make a sync request if we hit an
// error until GAIA succeeds at sending a new token, and we won't request
// a new token unless sync reports a token failure. But to be safe, don't
// schedule request if this happens.
if (ongoing_access_token_fetch_) {
// A request is already in flight; nothing further needs to be done at
// this point.
DCHECK(access_token_.empty());
DCHECK(!request_access_token_retry_timer_.IsRunning());
} else if (request_access_token_retry_timer_.IsRunning()) {
// The timer to perform a request later is already running; nothing
// further needs to be done at this point.
DCHECK(access_token_.empty());
} else if (request_access_token_backoff_.failure_count() == 0) {
// First time request without delay. Currently invalid token is used
// to initialize sync engine and we'll always end up here. We don't
// want to delay initialization.
request_access_token_backoff_.InformOfRequest(false);
RequestAccessToken();
} else {
// Drop any access token here, to maintain the invariant that only one
// of a token OR a pending request OR a pending retry can exist at any
// time.
InvalidateAccessToken();
request_access_token_backoff_.InformOfRequest(false);
ScheduleAccessTokenRequest();
}
break;
case syncer::CONNECTION_OK:
// Reset backoff time after successful connection.
// Request shouldn't be scheduled at this time. But if it is, it's
// possible that sync flips between OK and auth error states rapidly,
// thus hammers token server. To be safe, only reset backoff delay when
// no scheduled request.
if (!request_access_token_retry_timer_.IsRunning()) {
request_access_token_backoff_.Reset();
}
break;
case syncer::CONNECTION_SERVER_ERROR:
// Note: This case will be exposed as an auth error, due to the
// |connection_status| in |partial_token_error_|.
DCHECK(GetLastAuthError().IsTransientError());
break;
case syncer::CONNECTION_NOT_ATTEMPTED:
// The connection status should never change to "not attempted".
NOTREACHED();
break;
}
}
void SyncAuthManager::InvalidateAccessToken() {
if (access_token_.empty()) {
return;
}
identity_manager_->RemoveAccessTokenFromCache(
sync_account_.account_info.account_id,
identity::ScopeSet{GaiaConstants::kChromeSyncOAuth2Scope}, access_token_);
access_token_.clear();
credentials_changed_callback_.Run();
}
void SyncAuthManager::ClearAccessTokenAndRequest() {
access_token_.clear();
request_access_token_retry_timer_.Stop();
ongoing_access_token_fetch_.reset();
weak_ptr_factory_.InvalidateWeakPtrs();
}
void SyncAuthManager::ScheduleAccessTokenRequest() {
DCHECK(access_token_.empty());
DCHECK(!ongoing_access_token_fetch_);
DCHECK(!request_access_token_retry_timer_.IsRunning());
request_access_token_retry_timer_.Start(
FROM_HERE, request_access_token_backoff_.GetTimeUntilRelease(),
base::BindRepeating(&SyncAuthManager::RequestAccessToken,
weak_ptr_factory_.GetWeakPtr()));
}
void SyncAuthManager::ConnectionClosed() {
partial_token_status_ = syncer::SyncTokenStatus();
ClearAccessTokenAndRequest();
}
void SyncAuthManager::OnPrimaryAccountSet(
const CoreAccountInfo& primary_account_info) {
UpdateSyncAccountIfNecessary();
}
void SyncAuthManager::OnPrimaryAccountCleared(
const CoreAccountInfo& previous_primary_account_info) {
UMA_HISTOGRAM_ENUMERATION("Sync.StopSource", syncer::SIGN_OUT,
syncer::STOP_SOURCE_LIMIT);
UpdateSyncAccountIfNecessary();
}
void SyncAuthManager::OnRefreshTokenUpdatedForAccount(
const CoreAccountInfo& account_info) {
if (UpdateSyncAccountIfNecessary()) {
// If the syncing account was updated as a result of this, then all that's
// necessary has been handled; nothing else to be done here.
return;
}
if (account_info.account_id != sync_account_.account_info.account_id) {
return;
}
// Compute the validity of the new refresh token: The identity code sets an
// account's refresh token to be invalid if the user signs out of that account
// on the web.
// TODO(blundell): Hide this logic inside IdentityManager.
GoogleServiceAuthError token_error =
identity_manager_->GetErrorStateOfRefreshTokenForAccount(
account_info.account_id);
if (IsWebSignout(token_error)) {
// When the refresh token is replaced by an invalid token, Sync must be
// stopped immediately, even if the current access token is still valid.
// This happens e.g. when the user signs out of the web with Dice enabled.
ClearAccessTokenAndRequest();
// Set the last auth error. Usually this happens in AccessTokenFetched(...)
// if the fetch failed, but since we just canceled any access token request,
// that's not going to happen in this case.
// TODO(blundell): Long-term, it would be nicer if Sync didn't have to
// cache signin-level authentication errors.
last_auth_error_ = token_error;
credentials_changed_callback_.Run();
return;
}
// If we already have an access token or previously failed to retrieve one
// (and hence the retry timer is running), then request a fresh access token
// now. This will also drop the current access token.
if (!access_token_.empty() || request_access_token_retry_timer_.IsRunning()) {
DCHECK(!ongoing_access_token_fetch_);
RequestAccessToken();
} else if (last_auth_error_ != GoogleServiceAuthError::AuthErrorNone()) {
// If we were in an auth error state, then now's also a good time to try
// again. In this case it's possible that there is already a pending
// request, in which case RequestAccessToken will simply do nothing.
RequestAccessToken();
}
}
void SyncAuthManager::OnRefreshTokenRemovedForAccount(
const std::string& account_id) {
// If we're syncing to a different account, then this doesn't affect us.
if (account_id != sync_account_.account_info.account_id) {
return;
}
if (UpdateSyncAccountIfNecessary()) {
// If the syncing account was updated as a result of this, then all that's
// necessary has been handled; nothing else to be done here.
return;
}
// If we're still here, then that means Chrome is still signed in to this
// account. Keep Sync alive but set an auth error.
// TODO(crbug.com/906995): Should we stop Sync in this case?
DCHECK_EQ(sync_account_.account_info.account_id,
identity_manager_->GetPrimaryAccountId());
// TODO(crbug.com/839834): REQUEST_CANCELED doesn't seem like the right auth
// error to use here. Maybe INVALID_GAIA_CREDENTIALS?
last_auth_error_ =
GoogleServiceAuthError(GoogleServiceAuthError::REQUEST_CANCELED);
ClearAccessTokenAndRequest();
credentials_changed_callback_.Run();
}
void SyncAuthManager::OnAccountsInCookieUpdated(
const identity::AccountsInCookieJarInfo& accounts_in_cookie_jar_info,
const GoogleServiceAuthError& error) {
UpdateSyncAccountIfNecessary();
}
bool SyncAuthManager::IsRetryingAccessTokenFetchForTest() const {
return request_access_token_retry_timer_.IsRunning();
}
void SyncAuthManager::ResetRequestAccessTokenBackoffForTest() {
request_access_token_backoff_.Reset();
}
syncer::SyncAccountInfo SyncAuthManager::DetermineAccountToUse() const {
DCHECK(registered_for_auth_notifications_);
return syncer::DetermineAccountToUse(
identity_manager_,
base::FeatureList::IsEnabled(switches::kSyncSupportSecondaryAccount));
}
bool SyncAuthManager::UpdateSyncAccountIfNecessary() {
syncer::SyncAccountInfo new_account = DetermineAccountToUse();
// If we're already using this account and its |is_primary| bit hasn't changed
// (or there was and is no account to use), then there's nothing to do.
if (new_account.account_info.account_id ==
sync_account_.account_info.account_id &&
new_account.is_primary == sync_account_.is_primary) {
return false;
}
// Something has changed: Either this is a sign-in or sign-out, or the account
// changed, or the account stayed the same but its |is_primary| bit changed.
// Sign out of the old account (if any).
if (!sync_account_.account_info.account_id.empty()) {
sync_account_ = syncer::SyncAccountInfo();
// Also clear any pending request or auth errors we might have, since they
// aren't meaningful anymore.
ConnectionClosed();
last_auth_error_ = GoogleServiceAuthError::AuthErrorNone();
account_state_changed_callback_.Run();
}
// Sign in to the new account (if any).
if (!new_account.account_info.account_id.empty()) {
DCHECK_EQ(GoogleServiceAuthError::NONE, last_auth_error_.state());
sync_account_ = new_account;
account_state_changed_callback_.Run();
}
return true;
}
void SyncAuthManager::RequestAccessToken() {
// Only one active request at a time.
if (ongoing_access_token_fetch_) {
DCHECK(access_token_.empty());
DCHECK(!request_access_token_retry_timer_.IsRunning());
return;
}
// If a request is scheduled for later, abandon that now since we'll send one
// immediately.
if (request_access_token_retry_timer_.IsRunning()) {
request_access_token_retry_timer_.Stop();
}
// Invalidate any previous token, otherwise the token service will return the
// same token again.
InvalidateAccessToken();
// Finally, kick off a new access token fetch.
partial_token_status_.token_request_time = base::Time::Now();
partial_token_status_.token_receive_time = base::Time();
ongoing_access_token_fetch_ =
identity_manager_->CreateAccessTokenFetcherForAccount(
sync_account_.account_info.account_id, kSyncOAuthConsumerName,
{GaiaConstants::kChromeSyncOAuth2Scope},
base::BindOnce(&SyncAuthManager::AccessTokenFetched,
base::Unretained(this)),
identity::AccessTokenFetcher::Mode::kWaitUntilRefreshTokenAvailable);
}
void SyncAuthManager::AccessTokenFetched(
GoogleServiceAuthError error,
identity::AccessTokenInfo access_token_info) {
DCHECK(ongoing_access_token_fetch_);
ongoing_access_token_fetch_.reset();
DCHECK(!request_access_token_retry_timer_.IsRunning());
access_token_ = access_token_info.token;
partial_token_status_.last_get_token_error = error;
DCHECK_EQ(access_token_.empty(),
error.state() != GoogleServiceAuthError::NONE);
switch (error.state()) {
case GoogleServiceAuthError::NONE:
partial_token_status_.token_receive_time = base::Time::Now();
last_auth_error_ = GoogleServiceAuthError::AuthErrorNone();
break;
case GoogleServiceAuthError::CONNECTION_FAILED:
case GoogleServiceAuthError::REQUEST_CANCELED:
case GoogleServiceAuthError::SERVICE_ERROR:
case GoogleServiceAuthError::SERVICE_UNAVAILABLE:
// Transient error. Retry after some time.
// TODO(crbug.com/839834): SERVICE_ERROR is actually considered a
// persistent error. Should we use .IsTransientError() instead of manually
// listing cases here?
request_access_token_backoff_.InformOfRequest(false);
ScheduleAccessTokenRequest();
break;
case GoogleServiceAuthError::INVALID_GAIA_CREDENTIALS:
last_auth_error_ = error;
break;
default:
LOG(ERROR) << "Unexpected persistent error: " << error.ToString();
last_auth_error_ = error;
}
credentials_changed_callback_.Run();
}
} // namespace browser_sync