forked from Pissandshittium/pissandshittium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathring_buffer.cc
194 lines (169 loc) · 5.74 KB
/
ring_buffer.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains the implementation of the RingBuffer class.
#include "gpu/command_buffer/client/ring_buffer.h"
#include <stdint.h>
#include <algorithm>
#include "base/logging.h"
#include "gpu/command_buffer/client/cmd_buffer_helper.h"
namespace gpu {
RingBuffer::RingBuffer(unsigned int alignment,
Offset base_offset,
unsigned int size,
CommandBufferHelper* helper,
void* base)
: helper_(helper),
base_offset_(base_offset),
size_(size),
free_offset_(0),
in_use_offset_(0),
alignment_(alignment),
base_(static_cast<int8_t*>(base) - base_offset) {}
RingBuffer::~RingBuffer() {
for (const auto& block : blocks_)
DCHECK(block.state != IN_USE);
}
void RingBuffer::FreeOldestBlock() {
DCHECK(!blocks_.empty()) << "no free blocks";
Block& block = blocks_.front();
DCHECK(block.state != IN_USE)
<< "attempt to allocate more than maximum memory";
if (block.state == FREE_PENDING_TOKEN) {
helper_->WaitForToken(block.token);
}
in_use_offset_ += block.size;
if (in_use_offset_ == size_) {
in_use_offset_ = 0;
}
// If they match then the entire buffer is free.
if (in_use_offset_ == free_offset_) {
in_use_offset_ = 0;
free_offset_ = 0;
}
blocks_.pop_front();
}
void* RingBuffer::Alloc(unsigned int size) {
DCHECK_LE(size, size_) << "attempt to allocate more than maximum memory";
DCHECK(blocks_.empty() || blocks_.back().state != IN_USE)
<< "Attempt to alloc another block before freeing the previous.";
// Similarly to malloc, an allocation of 0 allocates at least 1 byte, to
// return different pointers every time.
if (size == 0) size = 1;
// Allocate rounded to alignment size so that the offsets are always
// memory-aligned.
size = RoundToAlignment(size);
// Wait until there is enough room.
while (size > GetLargestFreeSizeNoWaiting()) {
FreeOldestBlock();
}
if (size + free_offset_ > size_) {
// Add padding to fill space before wrapping around
blocks_.push_back(Block(free_offset_, size_ - free_offset_, PADDING));
free_offset_ = 0;
}
Offset offset = free_offset_;
blocks_.push_back(Block(offset, size, IN_USE));
free_offset_ += size;
if (free_offset_ == size_) {
free_offset_ = 0;
}
return GetPointer(offset + base_offset_);
}
void RingBuffer::FreePendingToken(void* pointer,
unsigned int token) {
Offset offset = GetOffset(pointer);
offset -= base_offset_;
DCHECK(!blocks_.empty()) << "no allocations to free";
for (Container::reverse_iterator it = blocks_.rbegin();
it != blocks_.rend();
++it) {
Block& block = *it;
if (block.offset == offset) {
DCHECK(block.state == IN_USE)
<< "block that corresponds to offset already freed";
block.token = token;
block.state = FREE_PENDING_TOKEN;
return;
}
}
NOTREACHED() << "attempt to free non-existant block";
}
void RingBuffer::DiscardBlock(void* pointer) {
Offset offset = GetOffset(pointer);
offset -= base_offset_;
DCHECK(!blocks_.empty()) << "no allocations to discard";
for (Container::reverse_iterator it = blocks_.rbegin();
it != blocks_.rend();
++it) {
Block& block = *it;
if (block.offset == offset) {
DCHECK(block.state != PADDING)
<< "block that corresponds to offset already discarded";
block.state = PADDING;
// Remove block if it were in the back along with any extra padding.
while (!blocks_.empty() && blocks_.back().state == PADDING) {
free_offset_= blocks_.back().offset;
blocks_.pop_back();
}
// Remove blocks if it were in the front along with extra padding.
while (!blocks_.empty() && blocks_.front().state == PADDING) {
blocks_.pop_front();
if (blocks_.empty())
break;
in_use_offset_ = blocks_.front().offset;
}
// In the special case when there are no blocks, we should be reset it.
if (blocks_.empty()) {
in_use_offset_ = 0;
free_offset_ = 0;
}
return;
}
}
NOTREACHED() << "attempt to discard non-existant block";
}
unsigned int RingBuffer::GetLargestFreeSizeNoWaiting() {
while (!blocks_.empty()) {
Block& block = blocks_.front();
if (!helper_->HasTokenPassed(block.token) || block.state == IN_USE) break;
FreeOldestBlock();
}
if (free_offset_ == in_use_offset_) {
if (blocks_.empty()) {
// The entire buffer is free.
DCHECK_EQ(free_offset_, 0u);
return size_;
} else {
// The entire buffer is in use.
return 0;
}
} else if (free_offset_ > in_use_offset_) {
// It's free from free_offset_ to size_ and from 0 to in_use_offset_
return std::max(size_ - free_offset_, in_use_offset_);
} else {
// It's free from free_offset_ -> in_use_offset_;
return in_use_offset_ - free_offset_;
}
}
unsigned int RingBuffer::GetTotalFreeSizeNoWaiting() {
unsigned int largest_free_size = GetLargestFreeSizeNoWaiting();
if (free_offset_ > in_use_offset_) {
// It's free from free_offset_ to size_ and from 0 to in_use_offset_.
return size_ - free_offset_ + in_use_offset_;
} else {
return largest_free_size;
}
}
void RingBuffer::ShrinkLastBlock(unsigned int new_size) {
if (blocks_.empty())
return;
auto& block = blocks_.back();
DCHECK_LT(new_size, block.size);
DCHECK_EQ(block.state, IN_USE);
// Can't shrink to size 0, see comments in Alloc.
new_size = std::max(new_size, 1u);
free_offset_ = block.offset + new_size;
block.size = new_size;
}
} // namespace gpu