forked from Pissandshittium/pissandshittium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgpu_info_collector_win.cc
407 lines (351 loc) · 13.7 KB
/
gpu_info_collector_win.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/config/gpu_info_collector.h"
// This has to be included before windows.h.
#include "third_party/re2/src/re2/re2.h"
#include <windows.h>
#include <cfgmgr32.h>
#include <d3d9.h>
#include <d3d11.h>
#include <dxgi.h>
#include <setupapi.h>
#include <stddef.h>
#include <stdint.h>
#include "base/command_line.h"
#include "base/files/file_enumerator.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/metrics/field_trial.h"
#include "base/metrics/histogram_macros.h"
#include "base/numerics/safe_conversions.h"
#include "base/scoped_native_library.h"
#include "base/strings/string16.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "base/threading/thread.h"
#include "base/trace_event/trace_event.h"
#include "base/win/scoped_com_initializer.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface_egl.h"
namespace gpu {
namespace {
void DeviceIDToVendorAndDevice(const std::wstring& id,
uint32_t* vendor_id,
uint32_t* device_id) {
*vendor_id = 0;
*device_id = 0;
if (id.length() < 21)
return;
base::string16 vendor_id_string = id.substr(8, 4);
base::string16 device_id_string = id.substr(17, 4);
int vendor = 0;
int device = 0;
base::HexStringToInt(base::UTF16ToASCII(vendor_id_string), &vendor);
base::HexStringToInt(base::UTF16ToASCII(device_id_string), &device);
*vendor_id = vendor;
*device_id = device;
}
} // namespace anonymous
#if defined(GOOGLE_CHROME_BUILD) && defined(OFFICIAL_BUILD)
// This function has a real implementation for official builds that can
// be found in src/third_party/amd.
void GetAMDVideocardInfo(GPUInfo* gpu_info);
#else
void GetAMDVideocardInfo(GPUInfo* gpu_info) {
DCHECK(gpu_info);
return;
}
#endif
CollectInfoResult CollectDriverInfoD3D(const std::wstring& device_id,
GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectDriverInfoD3D");
// Display adapter class GUID from
// https://msdn.microsoft.com/en-us/library/windows/hardware/ff553426%28v=vs.85%29.aspx
GUID display_class = {0x4d36e968,
0xe325,
0x11ce,
{0xbf, 0xc1, 0x08, 0x00, 0x2b, 0xe1, 0x03, 0x18}};
// create device info for the display device
HDEVINFO device_info =
::SetupDiGetClassDevs(&display_class, NULL, NULL, DIGCF_PRESENT);
if (device_info == INVALID_HANDLE_VALUE) {
LOG(ERROR) << "Creating device info failed";
return kCollectInfoNonFatalFailure;
}
struct GPUDriver {
GPUInfo::GPUDevice device;
std::string driver_vendor;
std::string driver_version;
std::string driver_date;
};
std::vector<GPUDriver> drivers;
size_t primary_device = std::numeric_limits<size_t>::max();
bool found_amd = false;
bool found_intel = false;
DWORD index = 0;
SP_DEVINFO_DATA device_info_data;
device_info_data.cbSize = sizeof(device_info_data);
while (SetupDiEnumDeviceInfo(device_info, index++, &device_info_data)) {
WCHAR value[255];
if (SetupDiGetDeviceRegistryPropertyW(device_info,
&device_info_data,
SPDRP_DRIVER,
NULL,
reinterpret_cast<PBYTE>(value),
sizeof(value),
NULL)) {
HKEY key;
std::wstring driver_key = L"System\\CurrentControlSet\\Control\\Class\\";
driver_key += value;
LONG result = RegOpenKeyExW(
HKEY_LOCAL_MACHINE, driver_key.c_str(), 0, KEY_QUERY_VALUE, &key);
if (result == ERROR_SUCCESS) {
DWORD dwcb_data = sizeof(value);
std::string driver_version;
result = RegQueryValueExW(
key, L"DriverVersion", NULL, NULL,
reinterpret_cast<LPBYTE>(value), &dwcb_data);
if (result == ERROR_SUCCESS)
driver_version = base::UTF16ToASCII(std::wstring(value));
std::string driver_date;
dwcb_data = sizeof(value);
result = RegQueryValueExW(
key, L"DriverDate", NULL, NULL,
reinterpret_cast<LPBYTE>(value), &dwcb_data);
if (result == ERROR_SUCCESS)
driver_date = base::UTF16ToASCII(std::wstring(value));
std::string driver_vendor;
dwcb_data = sizeof(value);
result = RegQueryValueExW(
key, L"ProviderName", NULL, NULL,
reinterpret_cast<LPBYTE>(value), &dwcb_data);
if (result == ERROR_SUCCESS)
driver_vendor = base::UTF16ToASCII(std::wstring(value));
wchar_t new_device_id[MAX_DEVICE_ID_LEN];
CONFIGRET status = CM_Get_Device_ID(
device_info_data.DevInst, new_device_id, MAX_DEVICE_ID_LEN, 0);
if (status == CR_SUCCESS) {
GPUDriver driver;
driver.driver_vendor = driver_vendor;
driver.driver_version = driver_version;
driver.driver_date = driver_date;
std::wstring id = new_device_id;
if (id.compare(0, device_id.size(), device_id) == 0)
primary_device = drivers.size();
uint32_t vendor_id = 0, device_id = 0;
DeviceIDToVendorAndDevice(id, &vendor_id, &device_id);
driver.device.vendor_id = vendor_id;
driver.device.device_id = device_id;
drivers.push_back(driver);
if (vendor_id == 0x8086)
found_intel = true;
if (vendor_id == 0x1002)
found_amd = true;
}
RegCloseKey(key);
}
}
}
SetupDiDestroyDeviceInfoList(device_info);
bool found = false;
if (found_amd && found_intel) {
// Potential AMD Switchable system found.
for (const auto& driver : drivers) {
if (driver.device.vendor_id == 0x8086) {
gpu_info->gpu = driver.device;
}
if (driver.device.vendor_id == 0x1002) {
gpu_info->driver_vendor = driver.driver_vendor;
gpu_info->driver_version = driver.driver_version;
gpu_info->driver_date = driver.driver_date;
}
}
GetAMDVideocardInfo(gpu_info);
if (!gpu_info->amd_switchable) {
bool amd_is_primary = false;
for (size_t i = 0; i < drivers.size(); ++i) {
const GPUDriver& driver = drivers[i];
if (driver.device.vendor_id == 0x1002) {
if (i == primary_device)
amd_is_primary = true;
gpu_info->gpu = driver.device;
} else {
gpu_info->secondary_gpus.push_back(driver.device);
}
}
// Some machines aren't properly detected as AMD switchable, but count
// them anyway. This may erroneously count machines where there are
// independent AMD and Intel cards and the AMD isn't hooked up to
// anything, but that should be rare.
gpu_info->amd_switchable = !amd_is_primary;
}
found = true;
} else {
for (size_t i = 0; i < drivers.size(); ++i) {
const GPUDriver& driver = drivers[i];
if (i == primary_device) {
found = true;
gpu_info->gpu = driver.device;
gpu_info->driver_vendor = driver.driver_vendor;
gpu_info->driver_version = driver.driver_version;
gpu_info->driver_date = driver.driver_date;
} else {
gpu_info->secondary_gpus.push_back(driver.device);
}
}
}
return found ? kCollectInfoSuccess : kCollectInfoNonFatalFailure;
}
CollectInfoResult CollectContextGraphicsInfo(GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectGraphicsInfo");
DCHECK(gpu_info);
if (base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseGL)) {
std::string requested_implementation_name =
base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kUseGL);
if (requested_implementation_name ==
gl::kGLImplementationSwiftShaderForWebGLName) {
gpu_info->software_rendering = true;
gpu_info->context_info_state = kCollectInfoNonFatalFailure;
return kCollectInfoNonFatalFailure;
}
}
CollectInfoResult result = CollectGraphicsInfoGL(gpu_info);
if (result != kCollectInfoSuccess) {
gpu_info->context_info_state = result;
return result;
}
// ANGLE's renderer strings are of the form:
// ANGLE (<adapter_identifier> Direct3D<version> vs_x_x ps_x_x)
std::string direct3d_version;
int vertex_shader_major_version = 0;
int vertex_shader_minor_version = 0;
int pixel_shader_major_version = 0;
int pixel_shader_minor_version = 0;
if (RE2::FullMatch(gpu_info->gl_renderer,
"ANGLE \\(.*\\)") &&
RE2::PartialMatch(gpu_info->gl_renderer,
" Direct3D(\\w+)",
&direct3d_version) &&
RE2::PartialMatch(gpu_info->gl_renderer,
" vs_(\\d+)_(\\d+)",
&vertex_shader_major_version,
&vertex_shader_minor_version) &&
RE2::PartialMatch(gpu_info->gl_renderer,
" ps_(\\d+)_(\\d+)",
&pixel_shader_major_version,
&pixel_shader_minor_version)) {
gpu_info->vertex_shader_version =
base::StringPrintf("%d.%d",
vertex_shader_major_version,
vertex_shader_minor_version);
gpu_info->pixel_shader_version =
base::StringPrintf("%d.%d",
pixel_shader_major_version,
pixel_shader_minor_version);
// DirectX diagnostics are collected asynchronously because it takes a
// couple of seconds.
} else {
gpu_info->dx_diagnostics_info_state = kCollectInfoNonFatalFailure;
}
gpu_info->context_info_state = kCollectInfoSuccess;
return kCollectInfoSuccess;
}
CollectInfoResult CollectBasicGraphicsInfo(GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectPreliminaryGraphicsInfo");
DCHECK(gpu_info);
// nvd3d9wrap.dll is loaded into all processes when Optimus is enabled.
HMODULE nvd3d9wrap = GetModuleHandleW(L"nvd3d9wrap.dll");
gpu_info->optimus = nvd3d9wrap != NULL;
// Taken from http://www.nvidia.com/object/device_ids.html
DISPLAY_DEVICE dd;
dd.cb = sizeof(DISPLAY_DEVICE);
std::wstring id;
for (int i = 0; EnumDisplayDevices(NULL, i, &dd, 0); ++i) {
if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
id = dd.DeviceID;
break;
}
}
if (id.length() <= 20) {
// EnumDisplayDevices returns an empty id when called inside a remote
// session (unless that session happens to be attached to the console). In
// that case, we do not want to fail, as we should be able to grab the
// device/vendor ids from the D3D context, below. Therefore, only fail if
// the device string is not one of either the RDP mirror driver "RDPUDD
// Chained DD" or the citrix display driver.
if (wcscmp(dd.DeviceString, L"RDPUDD Chained DD") != 0 &&
wcscmp(dd.DeviceString, L"Citrix Systems Inc. Display Driver") != 0) {
gpu_info->basic_info_state = kCollectInfoNonFatalFailure;
return kCollectInfoNonFatalFailure;
}
}
DeviceIDToVendorAndDevice(id, &gpu_info->gpu.vendor_id,
&gpu_info->gpu.device_id);
// TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE.
if (!CollectDriverInfoD3D(id, gpu_info)) {
gpu_info->basic_info_state = kCollectInfoNonFatalFailure;
return kCollectInfoNonFatalFailure;
}
gpu_info->basic_info_state = kCollectInfoSuccess;
return kCollectInfoSuccess;
}
CollectInfoResult CollectDriverInfoGL(GPUInfo* gpu_info) {
TRACE_EVENT0("gpu", "CollectDriverInfoGL");
if (!gpu_info->driver_version.empty())
return kCollectInfoSuccess;
bool parsed = RE2::PartialMatch(
gpu_info->gl_version, "([\\d\\.]+)$", &gpu_info->driver_version);
return parsed ? kCollectInfoSuccess : kCollectInfoNonFatalFailure;
}
void MergeGPUInfo(GPUInfo* basic_gpu_info,
const GPUInfo& context_gpu_info) {
DCHECK(basic_gpu_info);
if (context_gpu_info.software_rendering) {
basic_gpu_info->software_rendering = true;
return;
}
// Track D3D Shader Model (if available)
const std::string& shader_version =
context_gpu_info.vertex_shader_version;
// Only gather if this is the first time we're seeing
// a non-empty shader version string.
if (!shader_version.empty() &&
basic_gpu_info->vertex_shader_version.empty()) {
// Note: do not reorder, used by UMA_HISTOGRAM below
enum ShaderModel {
SHADER_MODEL_UNKNOWN,
SHADER_MODEL_2_0,
SHADER_MODEL_3_0,
SHADER_MODEL_4_0,
SHADER_MODEL_4_1,
SHADER_MODEL_5_0,
NUM_SHADER_MODELS
};
ShaderModel shader_model = SHADER_MODEL_UNKNOWN;
if (shader_version == "5.0") {
shader_model = SHADER_MODEL_5_0;
} else if (shader_version == "4.1") {
shader_model = SHADER_MODEL_4_1;
} else if (shader_version == "4.0") {
shader_model = SHADER_MODEL_4_0;
} else if (shader_version == "3.0") {
shader_model = SHADER_MODEL_3_0;
} else if (shader_version == "2.0") {
shader_model = SHADER_MODEL_2_0;
}
UMA_HISTOGRAM_ENUMERATION("GPU.D3DShaderModel",
shader_model,
NUM_SHADER_MODELS);
}
MergeGPUInfoGL(basic_gpu_info, context_gpu_info);
basic_gpu_info->dx_diagnostics_info_state =
context_gpu_info.dx_diagnostics_info_state;
basic_gpu_info->dx_diagnostics = context_gpu_info.dx_diagnostics;
}
} // namespace gpu