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help_bubble_factory_views.h
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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_USER_EDUCATION_VIEWS_HELP_BUBBLE_FACTORY_VIEWS_H_
#define COMPONENTS_USER_EDUCATION_VIEWS_HELP_BUBBLE_FACTORY_VIEWS_H_
#include "base/callback_list.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "components/user_education/common/help_bubble.h"
#include "components/user_education/common/help_bubble_factory.h"
#include "components/user_education/common/help_bubble_params.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "ui/base/accelerators/accelerator.h"
#include "ui/base/interaction/element_identifier.h"
#include "ui/base/interaction/element_tracker.h"
#include "ui/base/interaction/framework_specific_implementation.h"
#include "ui/color/color_id.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_observer.h"
namespace user_education {
class HelpBubbleView;
class HelpBubbleDelegate;
// Views-specific implementation of the help bubble.
//
// Because this is a FrameworkSpecificImplementation, you can use:
// help_bubble->AsA<HelpBubbleViews>()->bubble_view()
// to retrieve the underlying bubble view.
class HelpBubbleViews : public HelpBubble,
public views::WidgetObserver,
public ui::AcceleratorTarget {
public:
~HelpBubbleViews() override;
DECLARE_FRAMEWORK_SPECIFIC_METADATA()
// Retrieve the bubble view. If the bubble has been closed, this may return
// null.
HelpBubbleView* bubble_view() { return help_bubble_view_; }
const HelpBubbleView* bubble_view() const { return help_bubble_view_; }
// HelpBubble:
bool ToggleFocusForAccessibility() override;
void OnAnchorBoundsChanged() override;
gfx::Rect GetBoundsInScreen() const override;
ui::ElementContext GetContext() const override;
// ui::AcceleratorTarget
bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
bool CanHandleAccelerators() const override;
private:
friend class HelpBubbleFactoryViews;
friend class HelpBubbleFactoryMac;
explicit HelpBubbleViews(HelpBubbleView* help_bubble_view,
ui::TrackedElement* anchor_element);
// Clean up properties on the anchor view, if applicable.
void MaybeResetAnchorView();
// HelpBubble:
void CloseBubbleImpl() override;
// views::WidgetObserver:
void OnWidgetDestroying(views::Widget* widget) override;
void OnElementHidden(ui::TrackedElement* element);
raw_ptr<HelpBubbleView> help_bubble_view_;
base::ScopedObservation<views::Widget, views::WidgetObserver>
scoped_observation_{this};
// Track the anchor element to determine if/when it goes away.
base::raw_ptr<const ui::TrackedElement> anchor_element_;
base::CallbackListSubscription anchor_subscription_;
base::WeakPtrFactory<HelpBubbleViews> weak_ptr_factory_{this};
};
// Factory implementation for HelpBubbleViews.
class HelpBubbleFactoryViews : public HelpBubbleFactory {
public:
explicit HelpBubbleFactoryViews(const HelpBubbleDelegate* delegate);
~HelpBubbleFactoryViews() override;
DECLARE_FRAMEWORK_SPECIFIC_METADATA()
// HelpBubbleFactory:
std::unique_ptr<HelpBubble> CreateBubble(ui::TrackedElement* element,
HelpBubbleParams params) override;
bool CanBuildBubbleForTrackedElement(
const ui::TrackedElement* element) const override;
private:
base::raw_ptr<const HelpBubbleDelegate> delegate_;
};
} // namespace user_education
#endif // COMPONENTS_USER_EDUCATION_VIEWS_HELP_BUBBLE_FACTORY_VIEWS_H_