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layer_tree_host_unittest_picture.cc
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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/layer_tree_host.h"
#include "base/bind.h"
#include "base/time/time.h"
#include "cc/test/fake_content_layer_client.h"
#include "cc/test/fake_picture_layer.h"
#include "cc/test/fake_picture_layer_impl.h"
#include "cc/test/layer_tree_test.h"
#include "cc/test/property_tree_test_utils.h"
#include "cc/trees/layer_tree_impl.h"
#include "components/viz/test/test_context_provider.h"
#include "components/viz/test/test_gles2_interface.h"
namespace cc {
namespace {
// These tests deal with picture layers.
class LayerTreeHostPictureTest : public LayerTreeTest {
protected:
void SetupTreeWithSinglePictureLayer(const gfx::Size& size) {
scoped_refptr<Layer> root = Layer::Create();
root->SetBounds(size);
root_picture_layer_ = FakePictureLayer::Create(&client_);
root_picture_layer_->SetBounds(size);
root->AddChild(root_picture_layer_);
layer_tree_host()->SetRootLayer(root);
client_.set_bounds(size);
}
scoped_refptr<FakePictureLayer> root_picture_layer_;
FakeContentLayerClient client_;
};
class LayerTreeHostPictureTestTwinLayer
: public LayerTreeHostPictureTest {
void SetupTree() override {
SetupTreeWithSinglePictureLayer(gfx::Size(1, 1));
picture_id1_ = root_picture_layer_->id();
picture_id2_ = -1;
}
void BeginTest() override {
// Commit and activate to produce a pending (recycled) layer and an active
// layer.
PostSetNeedsCommitToMainThread();
}
void DidCommit() override {
switch (layer_tree_host()->SourceFrameNumber()) {
case 1:
// Activate reusing an existing recycled pending layer, to an already
// existing active layer.
layer_tree_host()->SetNeedsCommit();
break;
case 2:
// Drop the picture layer from the tree so the activate will have an
// active layer without a pending twin.
root_picture_layer_->RemoveFromParent();
break;
case 3: {
// Add a new picture layer so the activate will have a pending layer
// without an active twin.
scoped_refptr<FakePictureLayer> picture =
FakePictureLayer::Create(&client_);
picture_id2_ = picture->id();
layer_tree_host()->root_layer()->AddChild(picture);
break;
}
case 4:
// Activate while there are pending and active twins again.
layer_tree_host()->SetNeedsCommit();
break;
}
}
void WillActivateTreeOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* active_root_impl = impl->active_tree()->root_layer();
int picture_id = impl->active_tree()->source_frame_number() < 2
? picture_id1_
: picture_id2_;
if (!impl->pending_tree()->LayerById(picture_id)) {
EXPECT_EQ(2, activates_);
return;
}
FakePictureLayerImpl* pending_picture_impl =
static_cast<FakePictureLayerImpl*>(
impl->pending_tree()->LayerById(picture_id));
if (!active_root_impl) {
EXPECT_EQ(0, activates_);
EXPECT_EQ(nullptr, pending_picture_impl->GetPendingOrActiveTwinLayer());
return;
}
if (!impl->active_tree()->LayerById(picture_id)) {
EXPECT_EQ(3, activates_);
EXPECT_EQ(nullptr, pending_picture_impl->GetPendingOrActiveTwinLayer());
return;
}
FakePictureLayerImpl* active_picture_impl =
static_cast<FakePictureLayerImpl*>(
impl->active_tree()->LayerById(picture_id));
// After the first activation, when we commit again, we'll have a pending
// and active layer. Then we recreate a picture layer in the 4th activate
// and the next commit will have a pending and active twin again.
EXPECT_TRUE(activates_ == 1 || activates_ == 4) << activates_;
EXPECT_EQ(pending_picture_impl,
active_picture_impl->GetPendingOrActiveTwinLayer());
EXPECT_EQ(active_picture_impl,
pending_picture_impl->GetPendingOrActiveTwinLayer());
}
void DidActivateTreeOnThread(LayerTreeHostImpl* impl) override {
int picture_id = impl->active_tree()->source_frame_number() < 3
? picture_id1_
: picture_id2_;
if (!impl->active_tree()->LayerById(picture_id)) {
EXPECT_EQ(2, activates_);
} else {
FakePictureLayerImpl* active_picture_impl =
static_cast<FakePictureLayerImpl*>(
impl->active_tree()->LayerById(picture_id));
EXPECT_EQ(nullptr, active_picture_impl->GetPendingOrActiveTwinLayer());
}
++activates_;
if (activates_ == 5)
EndTest();
}
int activates_ = 0;
int picture_id1_;
int picture_id2_;
};
// There is no pending layers in single thread mode.
MULTI_THREAD_TEST_F(LayerTreeHostPictureTestTwinLayer);
class LayerTreeHostPictureTestResizeViewportWithGpuRaster
: public LayerTreeHostPictureTest {
void SetUpUnboundContextProviders(
viz::TestContextProvider* context_provider,
viz::TestContextProvider* worker_provider) override {
context_provider->UnboundTestContextGL()->set_gpu_rasterization(true);
worker_provider->UnboundTestContextGL()->set_gpu_rasterization(true);
}
void SetupTree() override {
scoped_refptr<Layer> root = Layer::Create();
root->SetBounds(gfx::Size(768, 960));
client_.set_bounds(root->bounds());
client_.set_fill_with_nonsolid_color(true);
picture_ = FakePictureLayer::Create(&client_);
picture_->SetBounds(gfx::Size(768, 960));
root->AddChild(picture_);
layer_tree_host()->SetRootLayer(root);
LayerTreeHostPictureTest::SetupTree();
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
void CommitCompleteOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* child = impl->sync_tree()->LayerById(picture_->id());
FakePictureLayerImpl* picture_impl =
static_cast<FakePictureLayerImpl*>(child);
gfx::Size tile_size =
picture_impl->HighResTiling()->TileAt(0, 0)->content_rect().size();
switch (impl->sync_tree()->source_frame_number()) {
case 0:
tile_size_ = tile_size;
// GPU Raster picks a tile size based on the viewport size.
EXPECT_EQ(gfx::Size(768, 256), tile_size);
break;
case 1:
// When the viewport changed size, the new frame's tiles should change
// along with it.
EXPECT_NE(gfx::Size(768, 256), tile_size);
}
}
void DidCommit() override {
switch (layer_tree_host()->SourceFrameNumber()) {
case 1:
// Change the picture layer's size along with the viewport, so it will
// consider picking a new tile size.
picture_->SetBounds(gfx::Size(768, 1056));
GenerateNewLocalSurfaceId();
layer_tree_host()->SetViewportRectAndScale(gfx::Rect(768, 1056), 1.f,
GetCurrentLocalSurfaceId());
break;
case 2:
EndTest();
}
}
gfx::Size tile_size_;
FakeContentLayerClient client_;
scoped_refptr<FakePictureLayer> picture_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(
LayerTreeHostPictureTestResizeViewportWithGpuRaster);
class LayerTreeHostPictureTestChangeLiveTilesRectWithRecycleTree
: public LayerTreeHostPictureTest {
void SetupTree() override {
frame_ = 0;
did_post_commit_ = false;
scoped_refptr<Layer> root = Layer::Create();
root->SetBounds(gfx::Size(100, 100));
// The layer is big enough that the live tiles rect won't cover the full
// layer.
client_.set_fill_with_nonsolid_color(true);
picture_ = FakePictureLayer::Create(&client_);
picture_->SetBounds(gfx::Size(100, 100000));
root->AddChild(picture_);
// picture_'s transform is going to be changing on the compositor thread, so
// force it to have a transform node by making it scrollable.
picture_->SetScrollable(root->bounds());
layer_tree_host()->SetRootLayer(root);
LayerTreeHostPictureTest::SetupTree();
client_.set_bounds(picture_->bounds());
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
void DrawLayersOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* child = impl->active_tree()->LayerById(picture_->id());
FakePictureLayerImpl* picture_impl =
static_cast<FakePictureLayerImpl*>(child);
switch (++frame_) {
case 1: {
PictureLayerTiling* tiling = picture_impl->HighResTiling();
int num_tiles_y = tiling->TilingDataForTesting().num_tiles_y();
// There should be tiles at the top of the picture layer but not at the
// bottom.
EXPECT_TRUE(tiling->TileAt(0, 0));
EXPECT_FALSE(tiling->TileAt(0, num_tiles_y));
// Make the bottom of the layer visible.
gfx::Transform transform;
transform.Translate(0.f, -100000.f + 100.f);
impl->active_tree()->SetTransformMutated(picture_impl->element_id(),
transform);
impl->SetNeedsRedraw();
break;
}
case 2: {
PictureLayerTiling* tiling = picture_impl->HighResTiling();
// There not be tiles at the top of the layer now.
EXPECT_FALSE(tiling->TileAt(0, 0));
// Make the top of the layer visible again.
impl->active_tree()->SetTransformMutated(picture_impl->element_id(),
gfx::Transform());
impl->SetNeedsRedraw();
break;
}
case 3: {
PictureLayerTiling* tiling = picture_impl->HighResTiling();
int num_tiles_y = tiling->TilingDataForTesting().num_tiles_y();
// There should be tiles at the top of the picture layer again.
EXPECT_TRUE(tiling->TileAt(0, 0));
EXPECT_FALSE(tiling->TileAt(0, num_tiles_y));
// Make a new main frame without changing the picture layer at all, so
// it won't need to update or push properties.
did_post_commit_ = true;
PostSetNeedsCommitToMainThread();
break;
}
}
}
void WillActivateTreeOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* child = impl->sync_tree()->LayerById(picture_->id());
FakePictureLayerImpl* picture_impl =
static_cast<FakePictureLayerImpl*>(child);
PictureLayerTiling* tiling = picture_impl->HighResTiling();
int num_tiles_y = tiling->TilingDataForTesting().num_tiles_y();
if (!impl->active_tree()->root_layer()) {
// If active tree doesn't have the layer, then pending tree should have
// all needed tiles.
EXPECT_TRUE(tiling->TileAt(0, 0));
} else {
// Since there was no invalidation, the pending tree shouldn't have any
// tiles.
EXPECT_FALSE(tiling->TileAt(0, 0));
}
EXPECT_FALSE(tiling->TileAt(0, num_tiles_y));
if (did_post_commit_)
EndTest();
}
int frame_;
bool did_post_commit_;
FakeContentLayerClient client_;
scoped_refptr<FakePictureLayer> picture_;
};
// Multi-thread only since there is no recycle tree in single thread.
MULTI_THREAD_TEST_F(LayerTreeHostPictureTestChangeLiveTilesRectWithRecycleTree);
class LayerTreeHostPictureTestRSLLMembership : public LayerTreeHostPictureTest {
void SetupTree() override {
scoped_refptr<Layer> root = Layer::Create();
root->SetBounds(gfx::Size(100, 100));
client_.set_bounds(root->bounds());
child_ = Layer::Create();
root->AddChild(child_);
// Don't be solid color so the layer has tilings/tiles.
client_.set_fill_with_nonsolid_color(true);
picture_ = FakePictureLayer::Create(&client_);
picture_->SetBounds(gfx::Size(100, 100));
child_->AddChild(picture_);
layer_tree_host()->SetRootLayer(root);
LayerTreeHostPictureTest::SetupTree();
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
void CommitCompleteOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* gchild = impl->sync_tree()->LayerById(picture_->id());
FakePictureLayerImpl* picture = static_cast<FakePictureLayerImpl*>(gchild);
switch (impl->active_tree()->source_frame_number()) {
case 0:
// On 1st commit the layer has tilings.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
break;
case 1:
// On 2nd commit, the layer is transparent, but its tilings are left
// there.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
break;
case 2:
// On 3rd commit, the layer is visible again, so has tilings.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
}
}
void DidActivateTreeOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* gchild = impl->active_tree()->LayerById(picture_->id());
FakePictureLayerImpl* picture = static_cast<FakePictureLayerImpl*>(gchild);
switch (impl->active_tree()->source_frame_number()) {
case 0:
// On 1st commit the layer has tilings.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
break;
case 1:
// On 2nd commit, the layer is transparent, but its tilings are left
// there.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
break;
case 2:
// On 3rd commit, the layer is visible again, so has tilings.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
EndTest();
}
}
void DidCommit() override {
switch (layer_tree_host()->SourceFrameNumber()) {
case 1:
// For the 2nd commit, change opacity to 0 so that the layer will not be
// part of the visible frame.
child_->SetOpacity(0.f);
break;
case 2:
// For the 3rd commit, change opacity to 1 so that the layer will again
// be part of the visible frame.
child_->SetOpacity(1.f);
}
}
FakeContentLayerClient client_;
scoped_refptr<Layer> child_;
scoped_refptr<FakePictureLayer> picture_;
};
SINGLE_THREAD_TEST_F(LayerTreeHostPictureTestRSLLMembership);
class LayerTreeHostPictureTestRSLLMembershipWithScale
: public LayerTreeHostPictureTest {
void SetupTree() override {
scoped_refptr<Layer> root_clip = Layer::Create();
root_clip->SetBounds(gfx::Size(100, 100));
scoped_refptr<Layer> page_scale_layer = Layer::Create();
page_scale_layer->SetBounds(gfx::Size(100, 100));
pinch_ = Layer::Create();
pinch_->SetBounds(gfx::Size(500, 500));
pinch_->SetScrollable(root_clip->bounds());
page_scale_layer->AddChild(pinch_);
root_clip->AddChild(page_scale_layer);
// Don't be solid color so the layer has tilings/tiles.
client_.set_fill_with_nonsolid_color(true);
picture_ = FakePictureLayer::Create(&client_);
picture_->SetBounds(gfx::Size(100, 100));
pinch_->AddChild(picture_);
layer_tree_host()->SetPageScaleFactorAndLimits(1.f, 1.f, 4.f);
layer_tree_host()->SetRootLayer(root_clip);
LayerTreeHostPictureTest::SetupTree();
client_.set_bounds(picture_->bounds());
}
void BeginTest() override {
frame_ = 0;
draws_in_frame_ = 0;
last_frame_drawn_ = -1;
ready_to_draw_ = false;
PostSetNeedsCommitToMainThread();
}
void WillActivateTreeOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* gchild = impl->sync_tree()->LayerById(picture_->id());
FakePictureLayerImpl* picture = static_cast<FakePictureLayerImpl*>(gchild);
ready_to_draw_ = false;
switch (frame_) {
case 0:
// On 1st commit the pending layer has tilings.
ASSERT_EQ(1u, picture->tilings()->num_tilings());
EXPECT_EQ(gfx::AxisTransform2d(),
picture->tilings()->tiling_at(0)->raster_transform());
break;
case 1:
// On 2nd commit, the pending layer is transparent, so has a stale
// value.
ASSERT_EQ(1u, picture->tilings()->num_tilings());
EXPECT_EQ(gfx::AxisTransform2d(),
picture->tilings()->tiling_at(0)->raster_transform());
break;
case 2:
// On 3rd commit, the pending layer is visible again, so has tilings and
// is updated for the pinch.
ASSERT_EQ(1u, picture->tilings()->num_tilings());
EXPECT_EQ(gfx::AxisTransform2d(2.f, gfx::Vector2dF()),
picture->tilings()->tiling_at(0)->raster_transform());
}
}
void DrawLayersOnThread(LayerTreeHostImpl* impl) override {
LayerImpl* gchild = impl->active_tree()->LayerById(picture_->id());
FakePictureLayerImpl* picture = static_cast<FakePictureLayerImpl*>(gchild);
if (frame_ != last_frame_drawn_)
draws_in_frame_ = 0;
++draws_in_frame_;
last_frame_drawn_ = frame_;
switch (frame_) {
case 0:
if (draws_in_frame_ == 1) {
// On 1st commit the layer has tilings.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
EXPECT_EQ(gfx::AxisTransform2d(),
picture->HighResTiling()->raster_transform());
// Pinch zoom in to change the scale on the active tree.
impl->GetInputHandler().PinchGestureBegin();
impl->GetInputHandler().PinchGestureUpdate(2.f, gfx::Point(1, 1));
impl->GetInputHandler().PinchGestureEnd(gfx::Point(1, 1), true);
} else if (picture->tilings()->num_tilings() == 1) {
// If the pinch gesture caused a commit we could get here with a
// pending tree.
EXPECT_FALSE(impl->pending_tree());
EXPECT_EQ(gfx::AxisTransform2d(2.f, gfx::Vector2dF()),
picture->HighResTiling()->raster_transform());
// Need to wait for ready to draw here so that the pinch is
// entirely complete, otherwise another draw might come in before
// the commit occurs.
if (ready_to_draw_) {
++frame_;
MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::BindOnce(
&LayerTreeHostPictureTestRSLLMembershipWithScale::NextStep,
base::Unretained(this)));
}
}
break;
case 1:
EXPECT_EQ(1, draws_in_frame_);
// On 2nd commit, this active layer is transparent, so does not update
// tilings. It has the high res scale=2 from the previous frame, and
// also a scale=1 copied from the pending layer's stale value during
// activation.
EXPECT_EQ(2u, picture->picture_layer_tiling_set()->num_tilings());
++frame_;
MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::BindOnce(
&LayerTreeHostPictureTestRSLLMembershipWithScale::NextStep,
base::Unretained(this)));
break;
case 2:
EXPECT_EQ(1, draws_in_frame_);
// On 3rd commit, the layer is visible again, so has tilings.
EXPECT_GT(picture->tilings()->num_tilings(), 0u);
EndTest();
}
}
void NextStep() {
switch (frame_) {
case 1:
// For the 2nd commit, change opacity to 0 so that the layer will not be
// part of the visible frame.
pinch_->SetOpacity(0.f);
break;
case 2:
// For the 3rd commit, change opacity to 1 so that the layer will again
// be part of the visible frame.
pinch_->SetOpacity(1.f);
break;
}
}
void NotifyReadyToDrawOnThread(LayerTreeHostImpl* impl) override {
ready_to_draw_ = true;
if (frame_ == 0) {
// The ready to draw can race with a draw in which everything is
// actually ready. Therefore, just issue one more extra draw
// here to force notify->draw ordering.
impl->SetNeedsRedraw();
}
}
FakeContentLayerClient client_;
scoped_refptr<Layer> pinch_;
scoped_refptr<FakePictureLayer> picture_;
int frame_;
int draws_in_frame_;
int last_frame_drawn_;
bool ready_to_draw_;
};
// Multi-thread only because in single thread you can't pinch zoom on the
// compositor thread.
// TODO(https://crbug.com/997866): Flaky on several platforms.
// MULTI_THREAD_TEST_F(LayerTreeHostPictureTestRSLLMembershipWithScale);
class LayerTreeHostPictureTestForceRecalculateScales
: public LayerTreeHostPictureTest {
public:
LayerTreeHostPictureTestForceRecalculateScales() { SetUseLayerLists(); }
private:
void SetupTree() override {
gfx::Size size(100, 100);
SetInitialRootBounds(size);
LayerTreeTest::SetupTree();
Layer* root = layer_tree_host()->root_layer();
top_layer_ = Layer::Create();
top_layer_->SetBounds(size);
CopyProperties(root, top_layer_.get());
// This transform node will be scaled up later.
CreateTransformNode(top_layer_.get());
root->AddChild(top_layer_);
will_change_layer_ = FakePictureLayer::Create(&client_);
will_change_layer_->SetBounds(size);
CopyProperties(top_layer_.get(), will_change_layer_.get());
CreateTransformNode(will_change_layer_.get()).will_change_transform = true;
root->AddChild(will_change_layer_);
normal_layer_ = FakePictureLayer::Create(&client_);
normal_layer_->SetBounds(size);
CopyProperties(top_layer_.get(), normal_layer_.get());
root->AddChild(normal_layer_);
client_.set_fill_with_nonsolid_color(true);
client_.set_bounds(size);
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
void DrawLayersOnThread(LayerTreeHostImpl* impl) override {
FakePictureLayerImpl* will_change_layer =
static_cast<FakePictureLayerImpl*>(
impl->active_tree()->LayerById(will_change_layer_->id()));
FakePictureLayerImpl* normal_layer = static_cast<FakePictureLayerImpl*>(
impl->active_tree()->LayerById(normal_layer_->id()));
switch (impl->active_tree()->source_frame_number()) {
case 0:
// On first commit, both layers are at the default scale.
ASSERT_EQ(1u, will_change_layer->tilings()->num_tilings());
EXPECT_EQ(
gfx::AxisTransform2d(),
will_change_layer->tilings()->tiling_at(0)->raster_transform());
ASSERT_EQ(1u, normal_layer->tilings()->num_tilings());
EXPECT_EQ(gfx::AxisTransform2d(),
normal_layer->tilings()->tiling_at(0)->raster_transform());
MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::BindOnce(
&LayerTreeHostPictureTestForceRecalculateScales::ScaleUp,
base::Unretained(this)));
break;
case 1:
// On 2nd commit after scaling up to 2, the normal layer will adjust its
// scale and the will change layer should not (as it is will change.
ASSERT_EQ(1u, will_change_layer->tilings()->num_tilings());
EXPECT_EQ(
gfx::AxisTransform2d(),
will_change_layer->tilings()->tiling_at(0)->raster_transform());
ASSERT_EQ(1u, normal_layer->tilings()->num_tilings());
EXPECT_EQ(gfx::AxisTransform2d(2.f, gfx::Vector2dF()),
normal_layer->tilings()->tiling_at(0)->raster_transform());
MainThreadTaskRunner()->PostTask(
FROM_HERE,
base::BindOnce(&LayerTreeHostPictureTestForceRecalculateScales::
ScaleUpAndRecalculateScales,
base::Unretained(this)));
break;
case 2:
// On 3rd commit, both layers should adjust scales due to forced
// recalculating.
ASSERT_EQ(1u, will_change_layer->tilings()->num_tilings());
EXPECT_EQ(
gfx::AxisTransform2d(4.f, gfx::Vector2dF()),
will_change_layer->tilings()->tiling_at(0)->raster_transform());
ASSERT_EQ(1u, normal_layer->tilings()->num_tilings());
EXPECT_EQ(gfx::AxisTransform2d(4.f, gfx::Vector2dF()),
normal_layer->tilings()->tiling_at(0)->raster_transform());
EndTest();
break;
}
}
void ScaleUp() {
gfx::Transform transform;
transform.Scale(2, 2);
SetTransform(top_layer_.get(), transform);
layer_tree_host()->SetNeedsCommit();
}
void ScaleUpAndRecalculateScales() {
gfx::Transform transform;
transform.Scale(4, 4);
SetTransform(top_layer_.get(), transform);
layer_tree_host()->SetNeedsRecalculateRasterScales();
}
scoped_refptr<Layer> top_layer_;
scoped_refptr<FakePictureLayer> will_change_layer_;
scoped_refptr<FakePictureLayer> normal_layer_;
};
SINGLE_THREAD_TEST_F(LayerTreeHostPictureTestForceRecalculateScales);
} // namespace
} // namespace cc