forked from Pissandshittium/pissandshittium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathscoped_file_access_delegate.h
155 lines (130 loc) · 6.67 KB
/
scoped_file_access_delegate.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_FILE_ACCESS_SCOPED_FILE_ACCESS_DELEGATE_H_
#define COMPONENTS_FILE_ACCESS_SCOPED_FILE_ACCESS_DELEGATE_H_
#include <vector>
#include "base/component_export.h"
#include "base/files/file_path.h"
#include "base/functional/callback_forward.h"
#include "base/location.h"
#include "base/task/task_traits.h"
#include "base/task/thread_pool.h"
#include "components/file_access/scoped_file_access.h"
#include "url/gurl.h"
namespace file_access {
// This class is mainly a interface and used to delegate DLP checks to
// appropriate proxy. It is used for managed ChromeOs only in the implementation
// DlpScopedfileAccessDelegate. Only one instance of a class which extends
// this class can exist at a time. The class itself also manages this one
// instance. When it is replaced the old instance is destructed. This instance
// is constructed and destructed on the UI thread. So all methods should only be
// called from the UI thread. The exception is RequestFilesAccessForSystemIO,
// which takes care of hopping correctly between the threads and providing this
// to packages without direct access to the UI thread.
class COMPONENT_EXPORT(FILE_ACCESS) ScopedFileAccessDelegate {
public:
using RequestFilesAccessIOCallback =
base::RepeatingCallback<void(const std::vector<base::FilePath>&,
base::OnceCallback<void(ScopedFileAccess)>)>;
ScopedFileAccessDelegate(const ScopedFileAccessDelegate&) = delete;
ScopedFileAccessDelegate& operator=(const ScopedFileAccessDelegate&) = delete;
// Returns a pointer to the existing instance of the class.
static ScopedFileAccessDelegate* Get();
// Returns true if an instance exists, without forcing an initialization.
static bool HasInstance();
// Deletes the existing instance of the class if it's already created.
// Indicates that restricting data transfer is no longer required.
// The instance will be deconstructed
static void DeleteInstance();
// Requests access to |files| in order to be sent to |destination_url|.
// |callback| is called with a token that should be hold until
// `open()` operation on the files finished.
virtual void RequestFilesAccess(
const std::vector<base::FilePath>& files,
const GURL& destination_url,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback) = 0;
// Requests access to |files| in order to be sent to a system process.
// |callback| is called with a token that should be hold until
// `open()` operation on the files finished.
virtual void RequestFilesAccessForSystem(
const std::vector<base::FilePath>& files,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback) = 0;
// Creates a callback to gain file access for the given `destination`. The
// callback should be called on the IO thread. The method itself from the UI
// thread.
virtual RequestFilesAccessIOCallback CreateFileAccessCallback(
const GURL& destination) const = 0;
// Called from the IO thread. Switches to the UI thread and calls
// RequestFilesAccessForSystem there. The `callback` is run on the IO thread
// again.
static void RequestFilesAccessForSystemIO(
const std::vector<base::FilePath>& files,
base::OnceCallback<void(ScopedFileAccess)> callback);
// Calls base::ThreadPool::PostTaskAndReplyWithResult but `task` is run with
// file access to `path`. The file access is hold until the call to `reply`
// returns.
template <typename T>
void AccessScopedPostTaskAndReplyWithResult(
const base::FilePath& path,
const base::Location& from_here,
const base::TaskTraits& traits,
base::OnceCallback<T()> task,
base::OnceCallback<void(T)> reply) {
file_access::ScopedFileAccessDelegate::Get()->RequestFilesAccessForSystem(
{path},
base::BindOnce(
[](const base::FilePath path, const base::Location& from_here,
const base::TaskTraits traits, base::OnceCallback<T()> task,
base::OnceCallback<void(T)> reply,
file_access::ScopedFileAccess file_access) {
base::ThreadPool::PostTaskAndReplyWithResult(
from_here, traits, std::move(task),
base::BindOnce([](base::OnceCallback<void(T)> reply,
file_access::ScopedFileAccess file_access,
T arg) { std::move(reply).Run(arg); },
std::move(reply), std::move(file_access)));
},
path, from_here, traits, std::move(task), std::move(reply)));
}
// This class sets the callback forwarding the RequestFilesAccessForSystem
// call from IO to UI thread.
class COMPONENT_EXPORT(FILE_ACCESS)
ScopedRequestFilesAccessCallbackForTesting {
public:
// If `restore_original_callback` is set, it restores the original callback.
// Otherwise, it destroys the original callback when this class is
// destroyed.
explicit ScopedRequestFilesAccessCallbackForTesting(
RequestFilesAccessIOCallback callback,
bool restore_original_callback = true);
virtual ~ScopedRequestFilesAccessCallbackForTesting();
ScopedRequestFilesAccessCallbackForTesting(
const ScopedRequestFilesAccessCallbackForTesting&) = delete;
ScopedRequestFilesAccessCallbackForTesting& operator=(
const ScopedRequestFilesAccessCallbackForTesting&) = delete;
void RunOriginalCallback(
const std::vector<base::FilePath>& path,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback);
private:
bool restore_original_callback_;
RequestFilesAccessIOCallback* original_callback_ = nullptr;
};
// Get a callback to get file access to files for system component
// destination. Can be called from IO or UI thread. The callback should be
// called on IO thread only.
static RequestFilesAccessIOCallback GetCallbackForSystem();
protected:
ScopedFileAccessDelegate();
virtual ~ScopedFileAccessDelegate();
// A single instance of ScopedFileAccessDelegate. Equals nullptr when there's
// not any data transfer restrictions required.
static ScopedFileAccessDelegate* scoped_file_access_delegate_;
// A single instance for a callback living on the IO thread which switches to
// the UI thread to call RequestFilesAccessForSystem from there and switch
// back to IO thread handing the ScopedFileAccess to another (given) callback.
static RequestFilesAccessIOCallback*
request_files_access_for_system_io_callback_;
};
} // namespace file_access
#endif // COMPONENTS_FILE_ACCESS_SCOPED_FILE_ACCESS_DELEGATE_H_