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test_keyboard_ui.cc
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/keyboard/test_keyboard_ui.h"
#include "ash/shell.h"
#include "ash/window_factory.h"
#include "ash/wm/window_util.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/ime/mock_input_method.h"
#include "ui/keyboard/test/keyboard_test_util.h"
namespace ash {
TestKeyboardUI::TestKeyboardUI() = default;
TestKeyboardUI::~TestKeyboardUI() = default;
aura::Window* TestKeyboardUI::LoadKeyboardWindow(LoadCallback callback) {
DCHECK(!keyboard_window_);
keyboard_window_ = window_factory::NewWindow(&delegate_);
keyboard_window_->Init(ui::LAYER_NOT_DRAWN);
// Set a default size for the keyboard.
display::Screen* screen = display::Screen::GetScreen();
keyboard_window_->SetBounds(keyboard::KeyboardBoundsFromRootBounds(
screen->GetPrimaryDisplay().bounds()));
// Simulate an asynchronous load.
base::SequencedTaskRunnerHandle::Get()->PostTask(FROM_HERE,
std::move(callback));
return keyboard_window_.get();
}
aura::Window* TestKeyboardUI::GetKeyboardWindow() const {
return keyboard_window_.get();
}
ui::InputMethod* TestKeyboardUI::GetInputMethod() {
aura::Window* active_window = wm::GetActiveWindow();
aura::Window* root_window = active_window ? active_window->GetRootWindow()
: Shell::GetPrimaryRootWindow();
return root_window->GetHost()->GetInputMethod();
}
void TestKeyboardUI::ReloadKeyboardIfNeeded() {}
TestKeyboardUIFactory::TestKeyboardUIFactory() = default;
TestKeyboardUIFactory::~TestKeyboardUIFactory() = default;
std::unique_ptr<keyboard::KeyboardUI>
TestKeyboardUIFactory::CreateKeyboardUI() {
return std::make_unique<TestKeyboardUI>();
}
} // namespace ash