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model.py
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# Copyright 2022 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import re
import collections
from style_variable_generator.color import ColorRGB, ParseColor, ColorBlend, ColorRGBVar, ColorVar
from style_variable_generator.opacity import Opacity
from abc import ABC, abstractmethod
def full_token_name(name, context):
namespace = context['token_namespace']
if namespace:
return f'{namespace}.{name}'
return name
class Modes:
LIGHT = 'light'
DARK = 'dark'
DEBUG = 'debug'
# The mode that colors will fallback to when not specified in a
# non-default mode. An error will be raised if a color in any mode is
# not specified in the default mode.
DEFAULT = LIGHT
ALL = [LIGHT, DARK, DEBUG]
class VariableType:
COLOR = 'color'
OPACITY = 'opacity'
UNTYPED_CSS = 'untyped_css'
TYPEFACE = 'typeface'
FONT_FAMILY = 'font_family'
FONT_FACE = 'font_face'
LEGACY_MAPPING = 'legacy_mappings'
class StyleVariable(object):
'''An intermediate representation of a single variable that the generator
knows about.
Some JSON entries will generate multiple StyleVariables (e.g when
generate_per_mode is true), and different Generators may create multiple
per-platform variables (e.g CSS generates an var and var-rgb).
'''
def __init__(self, variable_type, name, json_value, context):
if not re.match(r'^[a-z0-9_\.\-]+$', name):
raise ValueError(name + ' is not a valid variable name ' +
'(lower case, 0-9, _)')
self.variable_type = variable_type
self.name = name
self.json_value = json_value
self.context = context or {}
class Submodel(ABC):
'''Abstract Base Class for all Submodels.'''
@abstractmethod
def Add(self, name, value_obj, context):
'''Adds the a variable represented by |value_obj| to the submodel.
Returns a list of |StyleVariable| objects representing the variables
added.
'''
assert False
# Submodels are expected to provide dict-like interfaces.
@abstractmethod
def keys(self):
assert False
@abstractmethod
def items(self):
assert False
@abstractmethod
def __getitem__(self, key):
assert False
class ModeKeyedModel(collections.OrderedDict, Submodel):
def __init__(self):
# A map of all variables to their |StyleVariable| object.
self.variable_map = dict()
def Add(self, name, value_obj, context):
if name not in self:
self[name] = {}
if isinstance(value_obj, dict):
for mode in value_obj:
value = self._CreateValue(value_obj[mode])
if mode == 'default':
mode = Modes.DEFAULT
assert mode in Modes.ALL, f"Invalid mode '{mode}' used in' \
'definition for '{name}'"
assert mode not in self[
name], f"{mode} mode for '{name}' defined multiple times"
self[name][mode] = value
else:
self[name][Modes.DEFAULT] = self._CreateValue(value_obj)
variable = StyleVariable(self.variable_type, name, value_obj, context)
self.variable_map[name] = variable
return [variable]
# Returns the value that |name| will have in |mode|. Resolves to the default
# mode's value if the a value for |mode| isn't specified. Always returns a
# value.
def Resolve(self, name, mode):
if mode in self[name]:
return self[name][mode]
return self[name][Modes.DEFAULT]
def Flatten(self, resolve_missing=False):
'''Builds a name to variable dictionary for each mode.
If |resolve_missing| is true, colors that aren't specified in |mode|
will be resolved to their default mode value.'''
flattened = {}
for mode in Modes.ALL:
variables = collections.OrderedDict()
for name, mode_values in self.items():
if resolve_missing:
variables[name] = self.Resolve(name, mode)
else:
if mode in mode_values:
variables[name] = mode_values[mode]
flattened[mode] = variables
return flattened
class OpacityModel(ModeKeyedModel):
'''A dictionary of opacity names to their values in each mode.
e.g OpacityModel['disabled_opacity'][Modes.LIGHT] = Opacity(...)
'''
def __init__(self):
super().__init__()
self.variable_type = VariableType.OPACITY
def Add(self, name, value_obj, context):
name = full_token_name(name, context)
return super().Add(name, value_obj, context)
# Returns a float from 0-1 representing the concrete value of |opacity|.
def ResolveOpacity(self, opacity, mode):
if opacity.a != -1:
return opacity
return self.ResolveOpacity(self.Resolve(opacity.var, mode), mode)
def _CreateValue(self, value):
return Opacity(value)
class ColorModel(ModeKeyedModel):
'''A dictionary of color names to their values in each mode.
e.g ColorModel['blue'][Modes.LIGHT] = Color(...)
'''
def __init__(self, opacity_model):
super().__init__()
self.opacity_model = opacity_model
self.variable_type = VariableType.COLOR
def Add(self, name, value_obj, context):
added = []
# If a color has generate_per_mode set, a separate variable will be
# created for each mode, suffixed by mode name.
# (e.g my_color_light, my_color_debug)
generate_per_mode = False
# If a color has generate_inverted set, a |color_name|_inverted will be
# generated which uses the dark color for light mode and vice versa.
generate_inverted = False
if isinstance(value_obj, dict):
generate_per_mode = value_obj.pop('generate_per_mode', None)
generate_inverted = value_obj.pop('generate_inverted', None)
elif isinstance(self._CreateValue(value_obj), ColorBlend):
# A blended color could evaluate to different colors in different
# modes, so add it to all the modes.
value_obj = {mode: value_obj for mode in Modes.ALL}
generated_context = dict(context)
generated_context['generated'] = True
if generate_per_mode or generate_inverted:
for mode, value in value_obj.items():
per_mode_name = name + '_' + mode
added += ModeKeyedModel.Add(self, per_mode_name, value,
generated_context)
value_obj[mode] = '$' + per_mode_name
if generate_inverted:
if Modes.LIGHT not in value_obj or Modes.DARK not in value_obj:
raise ValueError(
'generate_inverted requires both dark and light modes to be'
' set')
added += ModeKeyedModel.Add(
self, name + '_inverted', {
Modes.LIGHT: '$' + name + '_dark',
Modes.DARK: '$' + name + '_light'
}, generated_context)
added += ModeKeyedModel.Add(self, name, value_obj, context)
return added
# Returns a Color that is the final RGBA value for |name| in |mode|.
def ResolveToRGBA(self, name, mode):
return self._ResolveColorToRGBA(self.Resolve(name, mode), mode)
# Returns a Color that is the hexadecimal string for |name| in |mode|.
def ResolveToHexString(self, name, mode):
color = self._ResolveColorToRGBA(self.Resolve(name, mode), mode)
opacity = int(float(repr(color.opacity)) * 255)
return '#{:02x}{:02x}{:02x}{:02x}'.format(color.r, color.g, color.b,
opacity)
# Returns a Color that is the final RGBA value for |color| in |mode|.
def _ResolveColorToRGBA(self, color, mode):
if isinstance(color, ColorVar):
return self.ResolveToRGBA(color.var, mode)
if isinstance(color, ColorBlend) and len(color.blended_colors) == 2:
return self._BlendColors(color.blended_colors[0],
color.blended_colors[1], mode)
result = ColorRGB()
assert color.opacity
result.opacity = self.opacity_model.ResolveOpacity(color.opacity, mode)
rgb = color
if isinstance(color, ColorRGBVar):
rgb = self.ResolveToRGBA(color.ToVar(), mode)
(result.r, result.g, result.b) = (rgb.r, rgb.g, rgb.b)
return result
def _ProcessBlendedColors(self, default_preblend):
# Calculate the final RGBA for all blended colors because the
# generator's subclasses can't blend yet.
temp_model = {}
for name, value in self.items():
for mode, color in value.items():
context = self.variable_map[name].context
should_preblend = context.get('CSS',
{}).get('preblend',
default_preblend)
if isinstance(color, ColorBlend) and should_preblend:
assert len(color.blended_colors) == 2
if name not in temp_model:
temp_model[name] = {}
temp_model[name][mode] = self.ResolveToRGBA(name, mode)
for name, value in temp_model.items():
for mode, color in value.items():
self[name][mode] = temp_model[name][mode]
# Returns a Color that is the final RGBA value for |color_a| over |color_b|
# in |mode|.
def _BlendColors(self, color_a, color_b, mode):
# TODO(b/206887565): Check for circular references.
color_a_res = self._ResolveColorToRGBA(color_a, mode)
(alpha_a, r_a, g_a, b_a) = (color_a_res.opacity.a, color_a_res.r,
color_a_res.g, color_a_res.b)
color_b_res = self._ResolveColorToRGBA(color_b, mode)
(alpha_b, r_b, g_b, b_b) = (color_b_res.opacity.a, color_b_res.r,
color_b_res.g, color_b_res.b)
# Blend using the formula for "A over B" from
# https://wikipedia.org/wiki/Alpha_compositing.
alpha_out = alpha_a + (alpha_b * (1 - alpha_a))
r_out = round(
(r_a * alpha_a + r_b * alpha_b * (1 - alpha_a)) / alpha_out)
g_out = round(
(g_a * alpha_a + g_b * alpha_b * (1 - alpha_a)) / alpha_out)
b_out = round(
(b_a * alpha_a + b_b * alpha_b * (1 - alpha_a)) / alpha_out)
return ColorRGB((r_out, g_out, b_out), Opacity(alpha_out))
def _CreateValue(self, value):
return ParseColor(value) or ColorRGB()
class SimpleModel(collections.OrderedDict, Submodel):
def __init__(self, variable_type, check_func=None):
self.variable_type = variable_type
self.check_func = check_func
def Add(self, name, value_obj, context):
if self.check_func:
self.check_func(name, value_obj, context)
self[name] = value_obj
return [StyleVariable(self.variable_type, name, value_obj, context)]
# A simple model where all variables are prefixed with the current namespace.
class NamespacedModel(SimpleModel):
def Add(self, name, value_obj, context):
name = full_token_name(name, context)
return super().Add(name, value_obj, context)
# A color model where all variables are prefixed with the current namespace.
class NamespacedColorModel(ColorModel):
def Add(self, name, value_obj, context):
name = full_token_name(name, context)
return super().Add(name, value_obj, context)
# A color model specifically for storing mappings of arbitrary css vars to some
# known StyleVariable.
class LegacyMappingsModel(ColorModel):
def Add(self, name, value_obj, context):
if isinstance(value_obj, dict):
raise ValueError(
'Legacy mappings can only be singular references.')
return super().Add(name, value_obj, context)
class Model(object):
def __init__(self):
# A map of all variables to their |StyleVariable| object.
self.variable_map = dict()
# A map of |VariableType| to its underlying model.
self.submodels = dict()
self.opacities = OpacityModel()
self.submodels[VariableType.OPACITY] = self.opacities
self.colors = NamespacedColorModel(self.opacities)
self.submodels[VariableType.COLOR] = self.colors
self.untyped_css = NamespacedModel(VariableType.UNTYPED_CSS)
self.submodels[VariableType.UNTYPED_CSS] = self.untyped_css
self.legacy_mappings = LegacyMappingsModel(self.opacities)
self.submodels[VariableType.LEGACY_MAPPING] = self.legacy_mappings
def CheckTypeFace(name, value_obj, context):
assert value_obj['font_family']
assert value_obj['font_size']
assert value_obj['font_weight']
assert value_obj['line_height']
self.typefaces = NamespacedModel(VariableType.TYPEFACE, CheckTypeFace)
self.submodels[VariableType.TYPEFACE] = self.typefaces
def CheckFontFamily(name, value_obj, context):
assert name.startswith('font_family_')
self.font_families = NamespacedModel(VariableType.FONT_FAMILY,
CheckFontFamily)
self.submodels[VariableType.FONT_FAMILY] = self.font_families
def CheckFontFace(name, value_obj, context):
assert name.startswith('face_')
self.font_faces = NamespacedModel(VariableType.FONT_FACE,
CheckFontFace)
self.submodels[VariableType.FONT_FACE] = self.font_faces
def Add(self, variable_type, name, value_obj, context):
'''Adds a new variable to the submodel for |variable_type|.
'''
try:
added = self.submodels[variable_type].Add(name, value_obj, context)
except ValueError as err:
raise ValueError(
f'Error parsing {variable_type} "{name}": {value_obj}'
) from err
for var in added:
if var.name in self.variable_map:
raise ValueError('Variable name "%s" is reused' % name)
self.variable_map[var.name] = var
def PostProcess(self, default_preblend=True):
'''Called after all variables have been added to perform operations that
require a complete worldview.
'''
# Resolve blended colors after all the files are added because some
# color dependencies are between different files.
self.colors._ProcessBlendedColors(default_preblend)
self.Validate()
def Validate(self):
colors = self.colors
color_names = set(colors.keys())
opacities = self.opacities
opacity_names = set(opacities.keys())
def CheckColorReference(name, referrer):
if name == referrer:
raise ValueError("{0} refers to itself".format(name))
if name not in color_names:
raise ValueError("Cannot find color %s referenced by %s" %
(name, referrer))
def CheckOpacityReference(name, referrer):
if name == referrer:
raise ValueError("{0} refers to itself".format(name))
if name not in opacity_names:
raise ValueError("Cannot find opacity %s referenced by %s" %
(name, referrer))
def CheckColor(color, name):
if isinstance(color, ColorVar):
CheckColorReference(color.var, name)
if isinstance(color, ColorRGBVar):
CheckColorReference(color.ToVar(), name)
if isinstance(color,
(ColorRGB, ColorRGBVar)) and color.opacity.var:
CheckOpacityReference(color.opacity.var, name)
if isinstance(color, ColorBlend):
assert len(color.blended_colors) == 2
CheckColor(color.blended_colors[0], name)
CheckColor(color.blended_colors[1], name)
RESERVED_SUFFIXES = ['_' + s for s in Modes.ALL + ['rgb', 'inverted']]
# Check all colors in all modes refer to colors that exist in the
# default mode.
for name, mode_values in colors.items():
for suffix in RESERVED_SUFFIXES:
if not self.variable_map[name].context.get(
'generated') and name.endswith(suffix):
raise ValueError(
'Variable name "%s" uses a reserved suffix: %s' %
(name, suffix))
if Modes.DEFAULT not in mode_values:
raise ValueError("Color %s not defined for default mode" %
name)
for mode, color in mode_values.items():
CheckColor(color, name)
for name, mode_values in opacities.items():
for mode, opacity in mode_values.items():
if opacity.var:
CheckOpacityReference(opacity.var, name)
# TODO(b/206887565): Check for circular references.