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texture_draw_quad.h
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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_QUADS_TEXTURE_DRAW_QUAD_H_
#define CC_QUADS_TEXTURE_DRAW_QUAD_H_
#include <stddef.h>
#include <memory>
#include "cc/base/cc_export.h"
#include "cc/quads/draw_quad.h"
#include "ui/gfx/geometry/rect_f.h"
namespace cc {
class CC_EXPORT TextureDrawQuad : public DrawQuad {
public:
static const size_t kResourceIdIndex = 0;
TextureDrawQuad();
TextureDrawQuad(const TextureDrawQuad& other);
void SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
unsigned resource_id,
bool premultiplied_alpha,
const gfx::PointF& uv_top_left,
const gfx::PointF& uv_bottom_right,
SkColor background_color,
const float vertex_opacity[4],
bool y_flipped,
bool nearest_neighbor,
bool secure_output_only);
void SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
bool needs_blending,
unsigned resource_id,
gfx::Size resource_size_in_pixels,
bool premultiplied_alpha,
const gfx::PointF& uv_top_left,
const gfx::PointF& uv_bottom_right,
SkColor background_color,
const float vertex_opacity[4],
bool y_flipped,
bool nearest_neighbor,
bool secure_output_only);
bool premultiplied_alpha;
gfx::PointF uv_top_left;
gfx::PointF uv_bottom_right;
SkColor background_color;
float vertex_opacity[4];
bool y_flipped;
bool nearest_neighbor;
bool secure_output_only = false;
struct OverlayResources {
OverlayResources();
gfx::Size size_in_pixels[Resources::kMaxResourceIdCount];
};
OverlayResources overlay_resources;
ResourceId resource_id() const { return resources.ids[kResourceIdIndex]; }
const gfx::Size& resource_size_in_pixels() const {
return overlay_resources.size_in_pixels[kResourceIdIndex];
}
void set_resource_size_in_pixels(const gfx::Size& size_in_pixels) {
overlay_resources.size_in_pixels[kResourceIdIndex] = size_in_pixels;
}
static const TextureDrawQuad* MaterialCast(const DrawQuad*);
private:
void ExtendValue(base::trace_event::TracedValue* value) const override;
};
} // namespace cc
#endif // CC_QUADS_TEXTURE_DRAW_QUAD_H_