forked from Pissandshittium/pissandshittium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcanvas_skia.cc
273 lines (235 loc) · 9.58 KB
/
canvas_skia.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <limits.h>
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "build/build_config.h"
#include "cc/paint/paint_canvas.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/render_text.h"
#include "ui/gfx/skia_util.h"
#include "ui/gfx/text_elider.h"
#include "ui/gfx/text_utils.h"
namespace gfx {
namespace {
// Strips accelerator character prefixes in |text| if needed, based on |flags|.
// Returns a range in |text| to underline or Range::InvalidRange() if
// underlining is not needed.
Range StripAcceleratorChars(int flags, base::string16* text) {
if (flags & (Canvas::SHOW_PREFIX | Canvas::HIDE_PREFIX)) {
int char_pos = -1;
int char_span = 0;
*text = RemoveAcceleratorChar(*text, '&', &char_pos, &char_span);
if ((flags & Canvas::SHOW_PREFIX) && char_pos != -1)
return Range(char_pos, char_pos + char_span);
}
return Range::InvalidRange();
}
// Elides |text| and adjusts |range| appropriately. If eliding causes |range|
// to no longer point to the same character in |text|, |range| is made invalid.
void ElideTextAndAdjustRange(const FontList& font_list,
float width,
base::string16* text,
Range* range) {
const base::char16 start_char =
(range->IsValid() ? text->at(range->start()) : 0);
*text = ElideText(*text, font_list, width, ELIDE_TAIL);
if (!range->IsValid())
return;
if (range->start() >= text->length() ||
text->at(range->start()) != start_char) {
*range = Range::InvalidRange();
}
}
// Updates |render_text| from the specified parameters.
void UpdateRenderText(const Rect& rect,
const base::string16& text,
const FontList& font_list,
int flags,
SkColor color,
RenderText* render_text) {
render_text->SetFontList(font_list);
render_text->SetText(text);
render_text->SetCursorEnabled(false);
render_text->SetDisplayRect(rect);
// Set the text alignment explicitly based on the directionality of the UI,
// if not specified.
if (!(flags & (Canvas::TEXT_ALIGN_CENTER |
Canvas::TEXT_ALIGN_RIGHT |
Canvas::TEXT_ALIGN_LEFT |
Canvas::TEXT_ALIGN_TO_HEAD))) {
flags |= Canvas::DefaultCanvasTextAlignment();
}
if (flags & Canvas::TEXT_ALIGN_TO_HEAD)
render_text->SetHorizontalAlignment(ALIGN_TO_HEAD);
else if (flags & Canvas::TEXT_ALIGN_RIGHT)
render_text->SetHorizontalAlignment(ALIGN_RIGHT);
else if (flags & Canvas::TEXT_ALIGN_CENTER)
render_text->SetHorizontalAlignment(ALIGN_CENTER);
else
render_text->SetHorizontalAlignment(ALIGN_LEFT);
render_text->set_subpixel_rendering_suppressed(
(flags & Canvas::NO_SUBPIXEL_RENDERING) != 0);
render_text->SetColor(color);
const int font_style = font_list.GetFontStyle();
render_text->SetStyle(ITALIC, (font_style & Font::ITALIC) != 0);
render_text->SetStyle(UNDERLINE, (font_style & Font::UNDERLINE) != 0);
render_text->SetWeight(font_list.GetFontWeight());
}
} // namespace
// static
void Canvas::SizeStringFloat(const base::string16& text,
const FontList& font_list,
float* width, float* height,
int line_height,
int flags) {
DCHECK_GE(*width, 0);
DCHECK_GE(*height, 0);
if ((flags & MULTI_LINE) && *width != 0) {
WordWrapBehavior wrap_behavior = TRUNCATE_LONG_WORDS;
if (flags & CHARACTER_BREAK)
wrap_behavior = WRAP_LONG_WORDS;
else if (!(flags & NO_ELLIPSIS))
wrap_behavior = ELIDE_LONG_WORDS;
std::vector<base::string16> strings;
ElideRectangleText(text, font_list, *width, INT_MAX, wrap_behavior,
&strings);
Rect rect(base::saturated_cast<int>(*width), INT_MAX);
// This needs to match the instance used in ElideRectangleText.
auto render_text = RenderText::CreateInstanceDeprecated();
UpdateRenderText(rect, base::string16(), font_list, flags, 0,
render_text.get());
float h = 0;
float w = 0;
for (size_t i = 0; i < strings.size(); ++i) {
StripAcceleratorChars(flags, &strings[i]);
render_text->SetText(strings[i]);
const SizeF& string_size = render_text->GetStringSizeF();
w = std::max(w, string_size.width());
h += (i > 0 && line_height > 0) ?
std::max(static_cast<float>(line_height), string_size.height())
: string_size.height();
}
*width = w;
*height = h;
} else {
// This is mostly used by calls from GetStringWidth(), which doesn't have
// the required drawing context. TODO(tapted): Ensure Cocoa UI never calls
// this method and change the next line to CreateHarfBuzzInstance().
auto render_text = RenderText::CreateInstanceDeprecated();
Rect rect(base::saturated_cast<int>(*width),
base::saturated_cast<int>(*height));
base::string16 adjusted_text = text;
StripAcceleratorChars(flags, &adjusted_text);
UpdateRenderText(rect, adjusted_text, font_list, flags, 0,
render_text.get());
const SizeF& string_size = render_text->GetStringSizeF();
*width = string_size.width();
*height = string_size.height();
}
}
void Canvas::DrawStringRectWithFlags(const base::string16& text,
const FontList& font_list,
SkColor color,
const Rect& text_bounds,
int flags) {
if (!IntersectsClipRect(RectToSkRect(text_bounds)))
return;
canvas_->save();
ClipRect(text_bounds);
Rect rect(text_bounds);
auto render_text = gfx::RenderText::CreateInstanceDeprecated();
if (flags & MULTI_LINE) {
#if defined(OS_MACOSX)
// Currently not supported on Mac. ElideRectangleText() is not yet aware
// that the typesetting below is not being done by CoreText.
// See http://crbug.com/791391.
NOTREACHED();
#endif
WordWrapBehavior wrap_behavior = IGNORE_LONG_WORDS;
if (flags & CHARACTER_BREAK)
wrap_behavior = WRAP_LONG_WORDS;
else if (!(flags & NO_ELLIPSIS))
wrap_behavior = ELIDE_LONG_WORDS;
std::vector<base::string16> strings;
ElideRectangleText(text, font_list,
static_cast<float>(text_bounds.width()),
text_bounds.height(), wrap_behavior, &strings);
for (size_t i = 0; i < strings.size(); i++) {
Range range = StripAcceleratorChars(flags, &strings[i]);
UpdateRenderText(rect, strings[i], font_list, flags, color,
render_text.get());
int line_padding = 0;
const int line_height = render_text->GetStringSize().height();
// TODO(msw|asvitkine): Center Windows multi-line text: crbug.com/107357
#if !defined(OS_WIN)
if (i == 0) {
// TODO(msw|asvitkine): Support multi-line text with varied heights.
const int text_height = strings.size() * line_height - line_padding;
rect += Vector2d(0, (text_bounds.height() - text_height) / 2);
}
#endif
rect.set_height(line_height - line_padding);
if (range.IsValid())
render_text->ApplyStyle(UNDERLINE, true, range);
render_text->SetDisplayRect(rect);
render_text->Draw(this);
rect += Vector2d(0, line_height);
}
} else {
base::string16 adjusted_text = text;
Range range = StripAcceleratorChars(flags, &adjusted_text);
bool elide_text = ((flags & NO_ELLIPSIS) == 0);
#if defined(OS_LINUX)
// On Linux, eliding really means fading the end of the string. But only
// for LTR text. RTL text is still elided (on the left) with "...".
if (elide_text) {
render_text->SetText(adjusted_text);
if (render_text->GetDisplayTextDirection() == base::i18n::LEFT_TO_RIGHT) {
render_text->SetElideBehavior(FADE_TAIL);
elide_text = false;
}
}
#endif
if (elide_text) {
ElideTextAndAdjustRange(font_list,
static_cast<float>(text_bounds.width()),
&adjusted_text, &range);
}
UpdateRenderText(rect, adjusted_text, font_list, flags, color,
render_text.get());
if (range.IsValid())
render_text->ApplyStyle(UNDERLINE, true, range);
render_text->Draw(this);
}
canvas_->restore();
}
void Canvas::DrawFadedString(const base::string16& text,
const FontList& font_list,
SkColor color,
const Rect& display_rect,
int flags) {
// If the whole string fits in the destination then just draw it directly.
if (GetStringWidth(text, font_list) <= display_rect.width()) {
DrawStringRectWithFlags(text, font_list, color, display_rect, flags);
return;
}
// Align with content directionality instead of fading both ends.
flags &= ~TEXT_ALIGN_CENTER;
if (!(flags & (TEXT_ALIGN_LEFT | TEXT_ALIGN_RIGHT)))
flags |= TEXT_ALIGN_TO_HEAD;
flags |= NO_ELLIPSIS;
// TODO(tapted): Remove Canvas::DrawFadedString() - it's unused.
auto render_text = RenderText::CreateInstanceDeprecated();
Rect rect = display_rect;
UpdateRenderText(rect, text, font_list, flags, color, render_text.get());
render_text->SetElideBehavior(FADE_TAIL);
canvas_->save();
ClipRect(display_rect);
render_text->Draw(this);
canvas_->restore();
}
} // namespace gfx