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model_project_body_patch.go
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/
model_project_body_patch.go
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/*
Chaos
Central Management API - publicly exposed set of APIs for managing deployments
API version: 1.0.0
Contact: support@qernal.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi_chaos_client
import (
"encoding/json"
)
// checks if the ProjectBodyPatch type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ProjectBodyPatch{}
// ProjectBodyPatch Project patch fields
type ProjectBodyPatch struct {
// Organisation id
OrgId *string `json:"org_id,omitempty"`
// Project name
Name *string `json:"name,omitempty"`
}
// NewProjectBodyPatch instantiates a new ProjectBodyPatch object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewProjectBodyPatch() *ProjectBodyPatch {
this := ProjectBodyPatch{}
return &this
}
// NewProjectBodyPatchWithDefaults instantiates a new ProjectBodyPatch object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewProjectBodyPatchWithDefaults() *ProjectBodyPatch {
this := ProjectBodyPatch{}
return &this
}
// GetOrgId returns the OrgId field value if set, zero value otherwise.
func (o *ProjectBodyPatch) GetOrgId() string {
if o == nil || IsNil(o.OrgId) {
var ret string
return ret
}
return *o.OrgId
}
// GetOrgIdOk returns a tuple with the OrgId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ProjectBodyPatch) GetOrgIdOk() (*string, bool) {
if o == nil || IsNil(o.OrgId) {
return nil, false
}
return o.OrgId, true
}
// HasOrgId returns a boolean if a field has been set.
func (o *ProjectBodyPatch) HasOrgId() bool {
if o != nil && !IsNil(o.OrgId) {
return true
}
return false
}
// SetOrgId gets a reference to the given string and assigns it to the OrgId field.
func (o *ProjectBodyPatch) SetOrgId(v string) {
o.OrgId = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *ProjectBodyPatch) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ProjectBodyPatch) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *ProjectBodyPatch) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *ProjectBodyPatch) SetName(v string) {
o.Name = &v
}
func (o ProjectBodyPatch) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ProjectBodyPatch) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.OrgId) {
toSerialize["org_id"] = o.OrgId
}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
return toSerialize, nil
}
type NullableProjectBodyPatch struct {
value *ProjectBodyPatch
isSet bool
}
func (v NullableProjectBodyPatch) Get() *ProjectBodyPatch {
return v.value
}
func (v *NullableProjectBodyPatch) Set(val *ProjectBodyPatch) {
v.value = val
v.isSet = true
}
func (v NullableProjectBodyPatch) IsSet() bool {
return v.isSet
}
func (v *NullableProjectBodyPatch) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableProjectBodyPatch(val *ProjectBodyPatch) *NullableProjectBodyPatch {
return &NullableProjectBodyPatch{value: val, isSet: true}
}
func (v NullableProjectBodyPatch) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableProjectBodyPatch) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}