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setting global frame range inaccuracy #608

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johnnyquest opened this issue Jun 13, 2017 · 2 comments
Closed

setting global frame range inaccuracy #608

johnnyquest opened this issue Jun 13, 2017 · 2 comments

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@johnnyquest
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johnnyquest commented Jun 13, 2017

there's still only the tset command to set the global frame range, and it's inaccurate (again)

tset (1001-1)/$FPS (1044)/$FPS

hou.playbar.timelineRange()

<hou.Vector2 [1001, 1044]>

BUT

hou.playbar.timelineRange()[0]

1001.000000000008

@johnnyquest
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logged (email)

@johnnyquest
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qLab/HoudiniIssues#19

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