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UIDummy clarity improvements #1757

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May 7, 2023
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16 changes: 11 additions & 5 deletions arcade/gui/widgets/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -28,12 +28,12 @@
from arcade.gui.nine_patch import NinePatchTexture
from arcade.gui.property import Property, bind, ListProperty
from arcade.gui.surface import Surface
from arcade.types import RGBA255
from arcade.types import RGBA255, Color

if TYPE_CHECKING:
from arcade.gui.ui_manager import UIManager

__all__ = ["Surface"]
__all__ = ["Surface", "UIDummy"]


class Rect(NamedTuple):
Expand Down Expand Up @@ -716,8 +716,14 @@ def on_click(self, event: UIOnClickEvent):

class UIDummy(UIInteractiveWidget):
"""
Solid color widget, used for testing.
Prints own rect on click.
Solid color widget used for testing & examples

It should not be subclassed for real-world usage.

When clicked, it does the following:

* Outputs its `rect` attribute to the console
* Changes its color to a random fully opaque color

:param float x: x coordinate of bottom left
:param float y: y coordinate of bottom left
Expand Down Expand Up @@ -759,7 +765,7 @@ def __init__(

def on_click(self, event: UIOnClickEvent):
print("UIDummy.rect:", self.rect)
self.color = (randint(0, 255), randint(0, 255), randint(0, 255))
self.color = Color.random(a=255)

def on_update(self, dt):
self.border_width = 2 if self.hovered else 0
Expand Down