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Description
Currently there is only two examples for using controllers in Arcade. The dual_stock_shooter
and sprite_move_controller
examples. Outside of these examples we don't really have a section covering using either the controller or joysticks API.
While these systems are basically just aliases of the Pyglet API, it is probably something a lot of newer users would be interested in, and it may be confusing if they need to go to the Pyglet documentation for any information about it. It would be good to have a section in the programming guide, or a more thought-out tutorial covering it.