Free/Alloc scene buffer to correct heap #142
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HSD_FreeandHSD_MemAllocboth do their operations on the "HSD" heap, which means in the previous iterations of this code, the buffer was getting created on the wrong heap.The heap created in the bootloader is the first one that gets created, and isn't destroyed by the game. So instead of using the HSD specific functions, this code uses OS calls to free/alloc the buffer to the correct heap.