diff --git a/examples/common/imgui_ui/ui.cpp b/examples/common/imgui_ui/ui.cpp index f6a4ba49110178..09db50c01e2025 100644 --- a/examples/common/imgui_ui/ui.cpp +++ b/examples/common/imgui_ui/ui.cpp @@ -61,7 +61,7 @@ void UiInit(SDL_GLContext * gl_context, SDL_Window ** window) SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); - SDL_WindowFlags window_flags = (SDL_WindowFlags) (SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); + SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); *window = SDL_CreateWindow("Light UI", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags); *gl_context = SDL_GL_CreateContext(*window); SDL_GL_MakeCurrent(*window, *gl_context);