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WakeEvent.h
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/*
*
* Copyright (c) 2020-2021 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file declares the abstraction of socket (file descriptor) events.
*/
#pragma once
// Include configuration headers
#include <system/SystemConfig.h>
#if CHIP_SYSTEM_CONFIG_USE_SOCKETS
#include <lib/core/CHIPError.h>
#include <system/SocketEvents.h>
namespace chip {
namespace System {
class LayerSockets;
class WakeEventTest;
/**
* @class WakeEvent
*
* An instance of this type can be used by a System::Layer to allow other threads
* to wake its event loop thread via System::Layer::Signal().
*/
class WakeEvent
{
public:
CHIP_ERROR Open(LayerSockets & systemLayer); /**< Initialize the pipeline */
void Close(LayerSockets & systemLayer); /**< Close both ends of the pipeline. */
CHIP_ERROR Notify(); /**< Set the event. */
void Confirm(); /**< Clear the event. */
private:
friend class WakeEventTest;
int GetReadFD() const { return mReadFD; }
static void Confirm(System::SocketEvents events, intptr_t data) { reinterpret_cast<WakeEvent *>(data)->Confirm(); }
#if CHIP_SYSTEM_CONFIG_USE_POSIX_PIPE
int mWriteFD;
#endif
int mReadFD;
SocketWatchToken mReadWatch;
};
} // namespace System
} // namespace chip
#endif // CHIP_SYSTEM_CONFIG_USE_SOCKETS