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removed redundant sphere stroke edges
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core/src/processing/opengl/PGraphicsOpenGL.java

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@@ -9088,7 +9088,6 @@ int[] addSphere(float r, int detailU, int detailV,
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indices[indCount + 3 * i + 1] = i0;
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indices[indCount + 3 * i + 2] = i0 + 1;
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addEdge(i0, i0 + 1, true, true);
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addEdge(i0, i1, true, true);
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}
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indCount += 3 * detailU;

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