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renamed setEyeTransform() as eye()
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libraries/vr/src/processing/vr/PGraphicsVR.java

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@@ -99,7 +99,7 @@ public PMatrix3D getObjectMatrix(PMatrix3D target) {
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}
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public void setEyeTransform() {
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public void eye() {
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eyeMatrix = getEyeMatrix(eyeMatrix);
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// Erasing any previous transformation in modelview

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