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CoinProvider-3.x.x.php
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CoinProvider-3.x.x.php
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<?php
/**
*
* ____ _ _ _____
* | __ )| |_ _ __ _(_)_ __ |_ _|__ __ _ _ __ ___
* | _ \| | | | |/ _` | | '_ \ | |/ _ \/ _` | '_ ` _ \
* | |_) | | |_| | (_| | | | | | | | __/ (_| | | | | | |
* |____/|_|\__,_|\__, |_|_| |_| |_|\___|\__,_|_| |_| |_|
* |___/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author Blugin-team
* @link https://github.com/Blugin
* @license https://www.gnu.org/licenses/lgpl-3.0 LGPL-3.0 License
*
* @name PaymentCoinProvider
* @api 3.0.0
* @version 1.0.0
* @main blugin\api\paymentpool\PaymentCoinProvider
*/
namespace blugin\api\paymentpool;
use ojy\coin\Coin;
use pocketmine\Player;
use pocketmine\plugin\PluginBase;
class PaymentCoinProvider extends PluginBase{
private $falied = false;
public function onLoad(){
try{
if(!class_exists(PaymentPool::class))
throw new \RuntimeException("Could not load provider of 'Coin': PaymentPool missing");
if(!class_exists(Coin::class))
throw new \RuntimeException("Could not load provider of 'Coin': Target payment class missing");
}catch(\RuntimeException $exception){
$this->getServer()->getLogger()->error($exception->getMessage());
$this->falied = true;
return;
}
PaymentPool::getInstance()->registerProvider(new class() implements IPaymentProvider{
public function getName() : string{
return "coin";
}
public function getAll() : array{
return Coin::getAll();
}
public function exists($player) : bool{
if($player instanceof Player){
$player = $player->getName();
}
$player = strtolower($player);
return isset(Coin::$coin[$player]);
}
public function create($player, float $value) : bool{
if($this->exists($player))
return false;
if($player instanceof Player){
$player = $player->getName();
}
$player = strtolower($player);
Coin::$coin[$player] = $value;
return true;
}
public function get($player) : ?float{
if(!$this->exists($player))
return null;
return Coin::getCoin($player);
}
public function set($player, float $value) : void{
if(!$this->exists($player))
return;
Coin::setCoin($player, $value);
}
public function increase($player, float $value) : ?float{
if(!$this->exists($player))
return null;
Coin::addCoin($player, $value);
return $this->get($player);
}
public function decrease($player, float $value) : ?float{
if(!$this->exists($player))
return null;
Coin::reduceCoin($player, $value);
return $this->get($player);
}
}, ["ojy:coin"]);
}
public function onEnable(){
if($this->falied)
$this->setEnabled(false);
}
}