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Rebalance HD bonus #29996
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Rebalance HD bonus #29996
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This makes absolutely 0 sense to me. How are sliders with HD twice easier to play?
Because you can see the whole slider as with NM in the most cases (it's fading as you aim it, but it's not even visible on most actually hard sliders, as they're too fast to even notice this). The only case where it makes sense is very long sliders, but those are already giving 0 pp. |
So this change is pretty much made to nerf one map? |
This change makes sense as a whole (as I explained earlier) |
The main goal of this change is to cap HD bonus on extra-low AR maps. So AR-35 +HD won't be worth absurd amount of pp anymore.
Also, for very low AR normal HD now awards more pp than "always-visible-HD" and Traceable
To avoid Oshama Scramble EZHDHT being buffed because of this - HD bonus was decreased for slideraim