Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Inconsistency in Classic mod replay #30556

Closed
minhperry opened this issue Nov 8, 2024 · 4 comments
Closed

Inconsistency in Classic mod replay #30556

minhperry opened this issue Nov 8, 2024 · 4 comments

Comments

@minhperry
Copy link

Type

Game behaviour

Bug description

For this score: https://osu.ppy.sh/scores/3752556524

The one buzz slider at around combo 881 if viewed normally will result in a sliderbreak (which is obviously a desync with the real score). However if i skip forward or backward with arrow keys, or ingame buttons, it sometimes still play it as normal.

Screenshots or videos

https://youtu.be/jIa4dpLG8Ew

Version

2024.1009.1

Logs

compressed-logs.zip

@ssz7-ch2
Copy link
Contributor

ssz7-ch2 commented Nov 9, 2024

Same issue as #27704 (comment) but for SliderRepeat

There's a SliderRepeat at 117111.20930232557 and replay frame at 117111
In stable, the SliderRepeat is truncated to 117111 so it counts as a hit.

In lazer, update does not check SliderRepeat until 117111.20930232557. But the cursor leaves the follow area at around
~117111.6
This means that in order for the SliderRepeat to count as a hit, update must check between 117111.20930232557 and ~117111.6

@minhperry
Copy link
Author

minhperry commented Nov 9, 2024

This means that in order for the SliderRepeat to count as a hit, update must check between 117111.20930232557 and ~117111.6

So the inconsistency was caused by me skipping right within that timeframe?

@ssz7-ch2
Copy link
Contributor

ssz7-ch2 commented Nov 9, 2024

So the inconsistency was caused by me skipping right within that timeframe?

Yes

@frenzibyte
Copy link
Member

Let's track this in #21659

@frenzibyte frenzibyte closed this as not planned Won't fix, can't repro, duplicate, stale Nov 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants