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This should an issue in speed evaluator doubletap detection. Can this be doubletapped without getting 100s? From video seems like yes.
Anyway, even if it can't - probably penalty for loosing acc will not be enough to compensate inflated SR.
Also, I'm sure rhythm also buffs this by at least 1*.
We will look into how to fix this, but I think this will not be an easy one, reminds me about the issue with Walk This Way.
Type
Game behaviour
Bug description
https://osu.ppy.sh/beatmapsets/1359291#osu/2969884
This song when apply OD11 with DA which jumps to 9.85.
More affected songs but slightly less than the main example:
https://osu.ppy.sh/beatmapsets/1666685#osu/3403124
Surprisingly POSSESSION doesn't get affected. Maybe it's about detection threeshold?
Screenshots or videos
No response
Version
2024.625.2-lazer
Logs
1719347431.auth.log
1719347431.database.log
1719347431.input.log
1719347431.network.log
1719347431.performance.log
1719347431.runtime.log
1719347431.updater.log
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