-
-
Notifications
You must be signed in to change notification settings - Fork 2.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Replay playback accuracy issue (osu!) #23709
Labels
Comments
In that replay, the combo break at 572 seems to be a quick sequence of key presses that if not timed correctly causes a slider break. Replays currently round the
As a consequence of it needing very tight timing I can get it to not slider break (most of the time) by watching the replay while the game doesn't have focus. (forcing 60hz update rate) |
Regardless of game frame rate, we enforce frame stable playback which should mean this cannot happen. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Type
Game behaviour
Bug description
As can be seen, two results appeared in a replay,
One is to break combos, and the other is not.
After the playback is completed, there will also be scores that do not match the previous ones.
Screenshots or videos
oh no, "This video is too big.", So I can only provide a playback file, and the situation described appears around 500x to 600x in a combo.
Hu_Xiaobox playing TUYU - Itsuka Otona ni Nareru to Ii ne. (Len) [pnky_s Hard] (2023-05-31_22-35).zip
I can't compress a 110mb video into a 20mb one.
Version
2023.513.0-osulazer
Logs
runtime.log
The text was updated successfully, but these errors were encountered: