diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs
index 85042e0e32e4..b13663cb446b 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/GridPlacementBlueprint.cs
@@ -68,6 +68,11 @@ protected override bool OnMouseDown(MouseDownEvent e)
{
if (e.Button == MouseButton.Right)
{
+ // Reset the grid to the default values.
+ gridToolboxGroup.StartPosition.Value = gridToolboxGroup.StartPosition.Default;
+ gridToolboxGroup.Spacing.Value = gridToolboxGroup.Spacing.Default;
+ if (!gridToolboxGroup.GridLinesRotation.Disabled)
+ gridToolboxGroup.GridLinesRotation.Value = gridToolboxGroup.GridLinesRotation.Default;
EndPlacement(true);
return true;
}
diff --git a/osu.Game.Rulesets.Osu/Edit/GridFromPointsTool.cs b/osu.Game.Rulesets.Osu/Edit/GridFromPointsTool.cs
index 5d6bc6f52581..626153a7fdaa 100644
--- a/osu.Game.Rulesets.Osu/Edit/GridFromPointsTool.cs
+++ b/osu.Game.Rulesets.Osu/Edit/GridFromPointsTool.cs
@@ -17,7 +17,7 @@ public GridFromPointsTool()
TooltipText = """
Left click to set the origin.
Left click again to set the spacing and rotation.
- Right click to only set the origin.
+ Right click to reset to default.
Click and drag to set the origin, spacing and rotation.
""";
}
diff --git a/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs b/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs
index f71243a10923..2b88860cc8ae 100644
--- a/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs
+++ b/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs
@@ -71,7 +71,7 @@ public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandle
/// Read-only bindable representing the grid's origin.
/// Equivalent to new Vector2(StartPositionX, StartPositionY)
///
- public Bindable StartPosition { get; } = new Bindable();
+ public Bindable StartPosition { get; } = new Bindable(OsuPlayfield.BASE_SIZE / 2);
///
/// Read-only bindable representing the grid's spacing in both the X and Y dimension.