Game about the Babylon tower, powered by olcPixelGameEngine.
Our project is a highly engaging, story-based, rogue-like, skill-based, speedrun-optimized, randomized game, related to the Babylon tower. It consists of a main menu, lobby and 2 random generated mazes for each floor. Each floor has 2 mazes in it and every maze can have up to 3 types of scrolls in it.
You are a lost adventurer. It's dark, and you can't see anything. While wondering around, trying to find a way to escape the darkness, you come around the entrance of the famous Babylon tower. Because the tower is famous for ligthing the way, you go in. But before you can find your way, you need to go through series of mazes. But fear not, there are all types of scrolls left from previous adventurers to help you. Solve the mazes, find all the runes and light your way!
Scroll | Description |
---|---|
Dash | Dash 2 tiles ahead. |
Speed | Get 25% faster for the rest of the run. |
Path | Shows the shortest path to the end of the maze. |
Structure | Description |
---|---|
Maze | Two mazes per floor. |
Lobby | One lobby for every two mazes(one floor). |
Floor | Currenty three per game. |
- g++ 10.3.0 or higher;
- make 4.3 or higher;
- You can install it by using chocolatey.
Start the powershell script by doing (powershell only):
> ./start.ps1
Some link
- 1st option in the powershell script
> mkdir build
> cd build
> make
> ./main
> main.exe
> doxygen
- 5th option in the powershell script
- Creator Assets for the SFX
- Hyper Light Drifter for the inspiration
- Dandistine for introducing us to the Pixel Game Engine essentials
- And YOU for playing this game
If you're not sold on this game yet, just listen to what our very satisfied customers have to say about it!
"This game is pretty cool" - Lost Adventurer
(picture of Lost Adventurer)
"Really fun to play with friends and family haha" - Also Lost Adventurer
(another picture of Lost Adventurer)