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  1. azdo azdo Public

    AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU

    C++ 77 5

  2. cascade cascade Public

    CasCADe 4D visualization system for virtual construction planning

    C++ 10 1

  3. grid grid Public

    GPU-accelerated uniform grid construction for ray tracing

    C 5

  4. instancing instancing Public

    Instanced rendering of massive CAD models using shape matching

    C++ 17 5

  5. vdlib vdlib Public

    Visibility Determination Library: hierarchical frustum and occlusion culling algorithms

    C 38 6

  6. modern-opengl modern-opengl Public

    Modern OpenGL 4.5 rendering techniques

    C++ 40 3