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IsPlayerControlOn.md

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ns
PLAYER

IS_PLAYER_CONTROL_ON

// 0x49C32D60007AFA47 0x618857F2
BOOL IS_PLAYER_CONTROL_ON(Player player);
Can the player control himself, used to disable controls for player for things like a cutscene.  
---  
You can't disable controls with this, use SET_PLAYER_CONTROL(...) for this.  

Parameters

  • player:

Return value