Replies: 1 comment
-
Same here! any updates? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi! I'm using Expo managed workflow. I'm importing an .obj file and rendering as shown below.
In the development build with a physical device, animation works very well.
When I shipped the build to TestFlight and installed on multiple iOS devices, all crashed when trying to load the 3D model. How should I start debugging this issue? Maybe someone had encountered similar problems?
I use the following packages:
The structure of the code is like this:
The error I retrieved in XCode:
Would appreciate any help! 🤝
Beta Was this translation helpful? Give feedback.
All reactions