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Please consider implementing screen space reflections, it would be an amazing addition to improve Three.js realistic factor.
I've found some good sample, tutorial about SSR:
https://github.com/Domenicobrz/WebGL2-Screen-space-reflections
https://lettier.github.io/3d-game-shaders-for-beginners/screen-space-reflection.html
Related thread: mrdoob/three.js#8248
Mykita, gonnavis, wmcmurray, atmasark, iuriiiurevich and 4 moreBen-Mack
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feature requestNew feature requestNew feature request