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Use docker with prebuild dependencies #20
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reviewed that the workflow completed with the new image. looks great to me.
@@ -8,12 +8,8 @@ jobs: | |||
name: "CentOS/latest - Build CacheLib with all dependencies" | |||
runs-on: ubuntu-latest | |||
# Docker container image name | |||
container: "centos:latest" | |||
container: "ghcr.io/igchor/cachelib-deps:centos8" |
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Is this correct? It looks like a personal setting infiltrating the yaml file.
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@mrambacher this is a temporary workaround - I want to change it to pmem organization but it requires the admin to make the package public (and he is on vacation right now)
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Hot queue iterator for 2Q. Will start at Hot queue and move to Warm queue if hot queue is exhausted. Useful for promotion semantics if using 2Q replacement. rebased on to develop and added some tests. remove extra whitespace Background data movement (pmem#20) Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in. remove extra whitespace removed the slab approx free percent check since it the value is close to 9.5 but not guaranteed to be >= 9.5
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in.
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in. fix race in promotion where releaseBackToAllocator was being called before wakeUpWaiters. reinsert to mm container on failed promotion
Background data movement using periodic workers. Attempts to evict/promote items per given thresholds for each class. These reduce p99 latency since there is a higher chance that an allocation slot is free in the tier we are allocating in. fix race in promotion where releaseBackToAllocator was being called before wakeUpWaiters. reinsert to mm container on failed promotion
This change is