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JT2
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Jungle Timer for the LoL game. Second edition. First was on ansi C with dirty hacks. New edition uses D3D9Proxy dll and CPP with boost.
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GigcDx PublicForked from mhgiachetti/GigcDx
Simple Api to work in c++ in the same way as managed Directx.
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xoreos
xoreos PublicForked from xoreos/xoreos
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
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