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Audio Track Events #4817

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MoserAlex opened this issue Nov 4, 2022 · 0 comments
Open

Audio Track Events #4817

MoserAlex opened this issue Nov 4, 2022 · 0 comments

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@MoserAlex
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While developing our games we find ourselves often in a position where we need to time certain events (like starting an animation or effect) with specific audio cues. Especially during voice overs in our tutorials we want to guide our players to specific parts of our game/ui. At the moment we need to manually create timeouts for these. This is a tedious process and prone to errors if anything changes.

It would be awesome to be able to set up events on audio tracks, similar to how we can already add events to animation tracks. Maybe the sound instance, sound slot or sound component could then propagate them. That would make it a lot easier for non-coder to set up these game flows.

@yaustar yaustar changed the title Feature Request - Audio Track Events Audio Track Events Nov 4, 2022
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