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// Copyright 2022 PingCAP, Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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package scheduler | ||
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import ( | ||
"math" | ||
"math/rand" | ||
"sort" | ||
"time" | ||
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"go.uber.org/zap" | ||
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"github.com/pingcap/tiflow/dm/pkg/log" | ||
) | ||
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const ( | ||
rebalanceInterval = 5 * time.Minute | ||
hasLoadTaskWeight = 1e6 | ||
) | ||
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type balancer interface { | ||
// FindVictims returns a set of possible victim tables. | ||
// Removing these tables will make the workload more balanced. | ||
FindVictims( | ||
// if we want to support workload later, we can | ||
totalWeight int, | ||
workers map[string]*Worker, | ||
relayWorkers map[string]map[string]struct{}, | ||
hasLoadTaskByWorkerAndSource func(string, string) bool, | ||
) (sourcesToBalance []string) | ||
// CanBalance returns true if the worker is balanced. | ||
CanBalance(totalWeight int, workers map[string]*Worker, workerWeight int) bool | ||
// GetWorkerBoundsByWeight returns the weight of the worker. | ||
GetWorkerBoundsByWeight(w *Worker, relayWorkers map[string]map[string]struct{}, hasLoadTaskByWorkerAndSource func(string, string) bool) sourceHelper | ||
} | ||
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func newTableNumberBalancer(pLogger *log.Logger) *tableNumberBalancer { | ||
return &tableNumberBalancer{ | ||
logger: pLogger.WithFields(zap.String("component", "balancer")), | ||
} | ||
} | ||
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type tableNumberBalancer struct { | ||
logger log.Logger | ||
} | ||
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func (r *tableNumberBalancer) FindVictims( | ||
sourceNumber int, | ||
workers map[string]*Worker, | ||
relayWorkers map[string]map[string]struct{}, | ||
hasLoadTaskByWorkerAndSource func(string, string) bool, | ||
) []string { | ||
workerNum := 0 | ||
for _, w := range workers { | ||
if w.Stage() != WorkerOffline { | ||
workerNum++ | ||
} | ||
} | ||
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if workerNum == 0 { | ||
return nil | ||
} | ||
upperLimitPerCapture := int(math.Ceil(float64(sourceNumber) / float64(workerNum))) | ||
r.logger.Info("start rebalancing", | ||
zap.Int("sourceNumber", sourceNumber), | ||
zap.Int("workerNum", workerNum), | ||
zap.Int("targetLimit", upperLimitPerCapture)) | ||
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victims := make(sourceHelper, 0, len(workers)) | ||
for _, w := range workers { | ||
bounds := w.Bounds() | ||
sourceNum2Remove := len(bounds) - upperLimitPerCapture | ||
if sourceNum2Remove <= 0 || w.Stage() == WorkerOffline { | ||
continue | ||
} | ||
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sourceList := r.GetWorkerBoundsByWeight(w, relayWorkers, hasLoadTaskByWorkerAndSource) | ||
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// here we pick `sourceNum2Remove` tables to delete, | ||
for _, record := range sourceList { | ||
if sourceNum2Remove <= 0 || record.score >= hasLoadTaskWeight { | ||
break | ||
} | ||
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r.logger.Info("find victim source", zap.String("source", record.source), zap.Float32("score", record.score)) | ||
victims = append(victims, record) | ||
sourceNum2Remove-- | ||
} | ||
} | ||
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sort.Sort(victims) | ||
victimSources := make([]string, 0, len(victims)) | ||
for _, record := range victims { | ||
victimSources = append(victimSources, record.source) | ||
} | ||
return victimSources | ||
} | ||
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func (r *tableNumberBalancer) GetWorkerBoundsByWeight(w *Worker, relayWorkers map[string]map[string]struct{}, hasLoadTaskByWorkerAndSource func(string, string) bool) sourceHelper { | ||
relaySources := w.RelaySources() | ||
bounds := w.Bounds() | ||
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sourceList := make(sourceHelper, 0, len(bounds)) | ||
for source := range bounds { | ||
var score float32 | ||
_, hasRelay := relaySources[source] | ||
switch { | ||
// don't rebalance the source that has load task | ||
case hasLoadTaskByWorkerAndSource(w.BaseInfo().Name, source): | ||
score = hasLoadTaskWeight | ||
case hasRelay: | ||
score = 100 - float32(len(relayWorkers[source])) + rand.Float32() | ||
default: | ||
score = rand.Float32() | ||
} | ||
sourceList = append(sourceList, sourceScore{score: score, source: source}) | ||
} | ||
sort.Sort(sourceList) | ||
return sourceList | ||
} | ||
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func (r *tableNumberBalancer) CanBalance(sourceNumber int, workers map[string]*Worker, workerWeight int) bool { | ||
workerNum := 0 | ||
for _, w := range workers { | ||
if w.Stage() != WorkerOffline { | ||
workerNum++ | ||
} | ||
} | ||
upperLimitPerCapture := int(math.Ceil(float64(sourceNumber) / float64(workerNum))) | ||
return workerWeight <= upperLimitPerCapture | ||
} | ||
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type sourceScore struct { | ||
source string | ||
score float32 | ||
} | ||
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type sourceHelper []sourceScore | ||
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func (s sourceHelper) Len() int { | ||
return len(s) | ||
} | ||
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func (s sourceHelper) Swap(i, j int) { | ||
s[i], s[j] = s[j], s[i] | ||
} | ||
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func (s sourceHelper) Less(i, j int) bool { | ||
return s[i].score < s[j].score | ||
} |
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