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Tutorial 2 Menus and Toolbars
Most desktop platforms have similar features and functionality with menus and toolbars, with a few exceptions:
- Mac OS X applications typically only have a single toolbar
- Mac OS X applications require certain menu items in your app for standard actions to work, such as Cut/Copy/Paste/Undo/Redo/etc.
Eto.Forms makes dealing with these exceptions very easy.
In Eto.Forms, you can create your toolbars and menus directly using the ToolItem
and MenuItem
subclasses. However, you can also use Commands to create them instead. This has a few advantages:
- Command code is separated from menu or toolbar button UI
- You can share the same command between the menu and toolbar
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ButtonMenuItem
- Click to trigger an event -
CheckMenuItem
- Toggle on or off -
RadioMenuItem
- Select from a group of options, supports multiple groups -
SeparatorMenuItem
- Logically group your menu items for better readability
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ButtonToolItem
- Click to trigger an event -
CheckToolItem
- Toggle on or off -
RadioToolItem
- Select from a group of options, supports only a single group in the toolbar. -
SeparatorToolItem
- Logically group your tool items for better readability with space or a divider
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Command
- Click to trigger an event -
CheckCommand
- Toggle on or off -
RadioCommand
- Select from a group of options
In this tutorial, we will start from Tutorial 1 Hello Eto.Forms.
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Create a new custom command to share between the menu and toolbar
public class MyCommand : Command { public MyCommand() { MenuText = "C&lick Me, Command"; ToolBarText = "Click Me"; ToolTip = "This shows a dialog for no reason"; //Image = Icon.FromResource ("MyResourceName.ico"); //Image = Bitmap.FromResource ("MyResourceName.png"); Shortcut = Application.Instance.CommonModifier | Keys.M; // control+M or cmd+M } protected override void OnExecuted(EventArgs e) { base.OnExecuted(e); MessageBox.Show(Application.Instance.MainForm, "You clicked me!", "Tutorial 2", MessageBoxButtons.OK); } }
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Add your command to the File Menu in a MenuBar, and assign it to the form's Menu.
Menu = new MenuBar { Items = { new ButtonMenuItem { Text = "&File", Items = { // you can add commands or menu items new MyCommand(), // another menu item, not based off a Command new ButtonMenuItem { Text = "Click Me, MenuItem" } } } } }
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Add a Quit menu item. Note this is optional. On OS X, one will be added for you if you don't specify a Quit item (otherwise there is no easy way for the user to quit your application).
Menu.QuitItem = new Command((sender, e) => Application.Instance.Quit()) { MenuText = "Quit", Shortcut = Application.Instance.CommonModifier | Keys.Q };
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Add an About menu item to provide information about your app. This shows how to create a menu item directly, without using a command.
var aboutItem = new ButtonMenuItem { Text = "About..." }; aboutItem.Click += (sender, e) => { var dlg = new Dialog { Content = new Label { Text = "About my app..." }, ClientSize = new Size(200, 200) }; dlg.ShowModal(this); }; Menu.AboutItem = aboutItem;
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Create a ToolBar
ToolBar = new ToolBar { Items = { new MyCommand(), new SeparatorToolItem(), new ButtonToolItem { Text = "Click Me, ToolItem" } } };
Next: Tutorial 3 Table Layout