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QLGameModeFPS.cpp
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33 lines (29 loc) · 888 Bytes
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//----------------------------------------
// Quarter Life
//
// MIT license
//
// (\-/)
// (='.'=)
// (")-(")o
//----------------------------------------
#include "QL.h"
#include "QLGameModeFPS.h"
//------------------------------------------------------------
//------------------------------------------------------------
AQLGameModeFPS::AQLGameModeFPS()
{
static ConstructorHelpers::FObjectFinder<UClass> QLCharacterObj(TEXT("AQLCharacter'/Game/Blueprints/BP_QLCharacter.BP_QLCharacter_C'"));
if (QLCharacterObj.Object)
{
DefaultPawnClass = QLCharacterObj.Object;
}
PlayerControllerClass = AQLPlayerController::StaticClass();
HUDClass = AQLHUD::StaticClass();
}
//------------------------------------------------------------
//------------------------------------------------------------
void AQLGameModeFPS::StartPlay()
{
Super::StartPlay();
}