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Incorrect answer sound plays when expanding boxes #78

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KatieWoe opened this issue Jan 18, 2019 · 1 comment
Open

Incorrect answer sound plays when expanding boxes #78

KatieWoe opened this issue Jan 18, 2019 · 1 comment
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priority:5-deferred type:bug Something isn't working

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@KatieWoe
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For phetsims/qa#259, phetsims/qa#261, and phetsims/qa#262.
If you press the + sign to add a box to add shapes to in a game while the boxes are close to the answer containers, the boing sound will play and the boxes move to the center, as if a wrong answer was given. Likely low priority.
https://drive.google.com/file/d/1GFCzXYkeBvk6LxsmzzDx5Z0OoEhSweLO/view?usp=sharing

@KatieWoe KatieWoe added the type:bug Something isn't working label Jan 18, 2019
@ariel-phet
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@jonathanolson deferring for after 1.0 is published. I am guessing this will be a little bit involved to address since I would assume some logic would need to be added to identify that an additional container had been added, recenter the boxes, but recognize the user was likely not intentionally trying to add to a collection box.

@ariel-phet ariel-phet removed their assignment Jan 21, 2019
@jonathanolson jonathanolson removed their assignment Jan 22, 2019
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