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Freeze on IE when focusing on an item #485
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Is this problem also in the published version? |
No it is not. |
Is an error message reported in the console? |
I pushed a proposed fix to address phetsims/scenery-phet#493, however, it cannot be tested with assertions enabled because some assertions in our codebase use Array.prototype.includes. So I've published a dev version for testing this: https://phet-dev.colorado.edu/html/circuit-construction-kit-dc/1.1.0-dev.4/phet/circuit-construction-kit-dc_en_phet.html @KatieWoe can you please check if it is OK now? |
Problem seems to be solved there @samreid |
Thanks, I'll close this issue. |
Test device:
Dell
Operating System:
Win 10
Browser:
IE
Problem description:
For phetsims/qa#311. When focusing on a circuit item to change it's resistance or voltage, the sim freezes and must be refreshed. Does not occur for items like the wire where a trash button is the only thing available. So far only seen on IE, but it makes the sim unusable.
Steps to reproduce:
Screenshots:
Troubleshooting information (do not edit):
Name: Circuit Construction Kit: DC
URL: https://phet-dev.colorado.edu/html/circuit-construction-kit-dc/1.1.0-dev.3/phet/circuit-construction-kit-dc_en_phet.html
Version: 1.1.0-dev.3 2019-04-25 18:12:14 UTC
Features missing: touch, fullscreen
Flags: pointerEnabled, msPointerEnabled, pixelRatioScaling
User Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; Trident/7.0; Touch; .NET4.0C; .NET4.0E; .NET CLR 2.0.50727; .NET CLR 3.0.30729; .NET CLR 3.5.30729; Tablet PC 2.0; Zoom 3.6.0; rv:11.0) like Gecko
Language: en-US
Window: 1536x750
Pixel Ratio: 2.5/1
WebGL: WebGL 0.94
GLSL: WebGL GLSL ES 0.94
Vendor: Microsoft (Internet Explorer)
Vertex: attribs: 16 varying: 15 uniform: 512
Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32)
Max viewport: 16384x16384
OES_texture_float: true
Dependencies JSON: {}
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